A new StemCell Game Engine-powered demo is available for download: www.devcellsoftware.com/demos.php
It emphasize on soft shadows and good illumination, physically driven player control, in-game extensible and configurable GUI, realtime physics and controllable physical machineries, in-game scene loading, multiple rendering viewports, immersive 3d sounds and a lot more.
Here there is an youtube video to this demo:
http://www.youtube.com/watch?v=9LAmXVLrUMM
and here we have 2 videos from the CellBuilder editor with this project
http://www.youtube.com/watch?v=iOXuJpCn ... re=channel
http://www.youtube.com/watch?v=Vw_gxRAm ... re=channel
DevCell Software is a software company focused on developing game engine technology that’s extensible, flexible and entirely tool driven.
StemCell Game Engine is a complete platform for creating A to AAA games and 3d applications. The engine is designed around the goal of reducing development time and cost, while giving designers and artists the tools they need to create rich and immersive worlds.
The user experience is the most important goal in our development. We make sure the user’s game development process is short, fun and painless. Our CellBuilder all-in-one tool architecture is alowing complete game construction, testing and running in an easy to use visual environment.
We are using Ogre for the rendering component therefore the reason im posting it here.
If you want to know more details about it follow the site link
http://www.devcellsoftware.com/
And here there are some screenshots from some demos we are working on:

http://www.devcellsoftware.com/images/S ... reen01.jpg
http://www.devcellsoftware.com/images/S ... ilder5.JPG

http://www.devcellsoftware.com/images/S ... 008_05.jpg
http://www.devcellsoftware.com/images/S ... lder12.JPG[/url]