Ubuntu 8.04->install script + precompiled debs

Anything and everything that's related to OGRE or the wider graphics field that doesn't fit into the other forums.
cdkeito
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Ubuntu 8.04->install script + precompiled debs

Post by cdkeito »

The new Ogre script all in one to make yours debs:

AUTOMATED SCRIPT (for testers):
http://www.mediafire.com/?yxxje4zt1zw

/*look into the script for full list deps and how to install them*/
a_Preview deb(libois1.2, nvidia-cg-toolkit2.1) {
http://www.mediafire.com/?nbedmpbhjhz
// with no deps set... only libogremain-1.6.0
}

From contributor
andrewfenn:
https://launchpad.net/~andrewfenn/+archive
-

___________________________________________________________

Advise:
Remeber, it will install into /usr/libs/Ogre (rember to set this correct!)
Tested only on x86_64s.

You can find always the last version on my personal website. DON'T hard link it. thank you.

PM me if files are no more online, i'll repost them.
Last edited by cdkeito on Wed Nov 26, 2008 8:40 pm, edited 16 times in total.
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milliams
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Post by milliams »

Assuming you mean that you want to create a .deb package for OGRE for xUbuntu 8.04, there's already one available http://packages.ubuntu.com/hardy/libogre14
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Post by sinbad »

Yep - we welcome people making packages for Linux but we don't have the resources / expertise to handle it ourselves really.
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Post by leon »

I'll look into it if you want. The problem with Ubuntu at the moment is the version of cegui. I don't know what version 8.04 will have though.
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Post by cdkeito »

yes, there is the 1.4.5, made about a year ago.

i can easily compile it too (see my yake installer script, for the automatic installation/compilation (in dev)),
but
here i'm talking about a "nice" package or a elegant graphic installer.
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Post by sinbad »

I'm happy to publish them if someone wants to do one, but it's got to be done regularly along with every release we do, preferably scripted.
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Post by cdkeito »

ok, lets see if it can be done.

how do you want to install ogre? in local like the default setting or in the more standard /usr/libs/

what is the most appropriate description to put in the deb?

do you want to include cegui or shipping only ogre?

do you prefer:
- ogre libs (release) + ogre devel (headers + debug libs)
or
- ogre libs (release) + ogre devel (headers) + ogre debug libs (debug libs)
or
... ?

ogre's install don't "install" the "authors" and license file, do you want to add them ?


After this data collection, we can start making the script, the same for every one (we could use mine or a better one) -> packages

The nice installer will came after.
_____________________________________________
PS: a little google search:
last libogre ->1.4.6
more common -> 1.0.6
source installer -> none (sigh mine is no there...)
a serious page -> https://launchpad.net/ogre/

PS: do you want to ship it with a modified version of Ogre.zip ?
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Post by reptor »

Maybe you should look how Ubuntu/Debian does Ogre3D packages and not deviate from that.

And I think it should be ensured that Ogre3D (or related packages you are going to re-invent) isn't installed twice or more into the same system.
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Post by cdkeito »

obviously,

S T A B L E

libogre-dev 1.0.6-1.4 -> http://packages.debian.org/etch/libogre-dev
desc: Object-oriented Graphics Rendering Engine (development files)

Ogre is a complete object-oriented 3D rendering engine. It supports different rendering subsystems but only the OpenGL system is useful for Linux.

This package contains the headers and static libraries needed to develop with Ogre.

libogre5c2a 1.0.6-1.4 -> http://packages.debian.org/etch/libogre5c2a
desc: Ogre is a complete object-oriented 3D rendering engine. It supports different rendering subsystems but only the OpenGL system is useful for Linux.

This package contains the Ogre library and plugins.

http://packages.debian.org/etch/libogre5c2a-dbg
http://packages.debian.org/etch/ogre-doc

U N S T A B L E

libogre-dev 1.4.6 -> http://packages.debian.org/sid/libogre-dev
desc: Ogre is a complete object-oriented 3D rendering engine. It supports different rendering subsystems but only the OpenGL system is useful for Linux.

This package contains the headers and static libraries needed to develop with Ogre.

http://packages.debian.org/sid/libogremain-1.4.6
http://packages.debian.org/sid/libogremain-1.4.6-dbg
http://packages.debian.org/sid/ogre-doc
http://packages.debian.org/sid/ogre-plu ... rammanager
http://packages.debian.org/sid/ogre-plu ... anager-dbg

they are using : (the same for ubuntu packets, they only differ for some deps' deps)
/usr/lib/OGRE/
/usr/lib/debug/usr/lib/OGRE/ (instead of using the _d)
/usr/include/OGRE/

is this it ?
is ok the following desc ?
"Ogre is a complete object-oriented 3D rendering engine. It supports different rendering subsystems but only the OpenGL system is useful for Linux."
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Post by cdkeito »

why not use this one instead (as desc):
http://linux.softpedia.com/get/GAMES-EN ... 5602.shtml
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Post by sinbad »

Description there is basically copied from our site, so yeah it's fine.
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Post by cdkeito »

Here i'm: script + test debs (ois and ogre)

EDIT: moved to the 1st post
Last edited by cdkeito on Fri May 02, 2008 10:30 pm, edited 2 times in total.
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Post by cdkeito »

so?
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Post by SomeFusion »

Hmm where's the difference between your packages and the Ogre package I can grad from the official servers using apt-get? The official ones are Ogre 1.4.5.
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Post by cdkeito »

don't you like an updated one? (7 month have passed from 1.4.5)
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Post by cdkeito »

The above script is updated: solved a few bugs and added doc-pak.
the debs are not, only a deps problem.
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cdkeito
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Post by cdkeito »

Moved the script to the 1st post.
Solved some problem...
Added debug
Added eye candies

need tester (tried on 3 pc, without problems)
as i can, i'll build/post new packets
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Post by andik »

The script worked for me using Ubuntu 8.04, thanks!
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Post by cdkeito »

glad to see it working, do you mind publish yours debs ?

perhaps, if you installed the debug ones, you'll want to link dbg versions to /usr/libs/*_d.so
sorry, i still have to add it.
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Post by andik »

cdkeito wrote:glad to see it working, do you mind publish yours debs ?
I've uploaded the deb files on rapidshare:
http://rapidshare.com/files/112407301/l ... 6.deb.html
http://rapidshare.com/files/112407466/l ... 6.deb.html
cdkeito
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Post by cdkeito »

thanks, i've moved those link in the 1st post
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Post by cdkeito »

amd64 packets refreshed.
As i can, i'll set it to make a dev pack apart, not including it in libogre as now
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Post by cdkeito »

no contributors for PowerPC ?
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Post by sinbad »

I'm guessing PPC is pretty niche these days, is this something you might get a better response to in the Ubuntu community, if it's just a build job?

Thanks for taking the time with this.
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Post by cdkeito »

thank you, i've already contacted some apples, but ...
...sorry for now no ppc debs.
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