advice from games programmers please
Posted: Mon Aug 25, 2008 4:53 pm
hi,
i would like some advice from games programmers. what i mean by this is, people who are actually games programmers by profession, and not just people who develop games in their spare time.
i am a c++ programmer by trade, but not in the games sector. my job deals mainly with writing printer drivers, which involves implementing protocols over TCP. i have a few years experioence now, and a top degree in software engineering.
i would like to work for a games company as a programmer, however i am a little apprehensive about just applying for a job as i understand most games companies require you to show them examples of some games you have written.
so my first question to people who have already applied (and succeeded !) to be a games programmer, would be, is this usually the case, and what sort of stuff did you show ? was it a game(s) written whilst at uni ? or was it a bunch of games written in your spare time? how complex were they ? did you use Ogre or OpenGL, or something else ?
on a couple of web sites i have been to for well-known games companies (both were in the UK), their recruitment page said something like "fancy a career in the games industry..?", or something like that. so that would suggest to me that games companies do not necessarily expect the inteviewees to already be games programmers, just C++ programmers in general. so my second question would be, in your experience, how acurate would you say this is ?
cheers !
i would like some advice from games programmers. what i mean by this is, people who are actually games programmers by profession, and not just people who develop games in their spare time.
i am a c++ programmer by trade, but not in the games sector. my job deals mainly with writing printer drivers, which involves implementing protocols over TCP. i have a few years experioence now, and a top degree in software engineering.
i would like to work for a games company as a programmer, however i am a little apprehensive about just applying for a job as i understand most games companies require you to show them examples of some games you have written.
so my first question to people who have already applied (and succeeded !) to be a games programmer, would be, is this usually the case, and what sort of stuff did you show ? was it a game(s) written whilst at uni ? or was it a bunch of games written in your spare time? how complex were they ? did you use Ogre or OpenGL, or something else ?
on a couple of web sites i have been to for well-known games companies (both were in the UK), their recruitment page said something like "fancy a career in the games industry..?", or something like that. so that would suggest to me that games companies do not necessarily expect the inteviewees to already be games programmers, just C++ programmers in general. so my second question would be, in your experience, how acurate would you say this is ?
cheers !