acidparticle - crossplatform open-source particle editor

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karooolek
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Re: acidparticle - crossplatform open-source particle editor

Post by karooolek »

ok,
i've installed new ogre (1.6.2) and program runs, but: nothing seems to happen in the left - OpenGL - window...
what can be wrong? wxWidgets installation? ogre config files? openGL installation?
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nikki
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Re: acidparticle - crossplatform open-source particle editor

Post by nikki »

Same problem with me. I've built it fine, and it runs too, but nothing appears in the '3d window'.

I'm trying under Arch Linux.
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jacmoe
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Re: acidparticle - crossplatform open-source particle editor

Post by jacmoe »

Is it using old format particle scripts?
All scripts must have particle_system prefix.
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nikki
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Re: acidparticle - crossplatform open-source particle editor

Post by nikki »

Yup, they have the prefix. I think it's a wxWidgets drawing problem. Any menus etc. that I open up 'are left behind' in the window after I close them.
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nikki
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Re: acidparticle - crossplatform open-source particle editor

Post by nikki »

Yay! The fix mentioned in this reply of the same topic works!
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igrok
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Re: acidparticle - crossplatform open-source particle editor

Post by igrok »

The server hosting the download files has failed! :(

Could someone please PM me to arrange transfer of the file? I can arrange a more permanent storage server if requested.

And I was so excited to find a decent particle editor for Linux! I just spent a few days trying to upgrade Particle Editor for a recent version of Ogre. It's not worth it...
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nikki
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Re: acidparticle - crossplatform open-source particle editor

Post by nikki »

Ok, I put up the Linux version here. You might want to 'make distclean' and rerun autogen to create the configure scripts.
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igrok
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Re: acidparticle - crossplatform open-source particle editor

Post by igrok »

Excellent. Thank you!

I'm up and running, but had to make one small patch. I don't know if the OGRE API changed or if some compilers just fix this without complaining? Ogre::Root::getAvailableRenderers() returns a pointer to a std::vector.

Code: Select all

--- broken/acidparticle/src/acidparticle.cpp    2009-06-10 15:27:03.000000000 -0400
+++ acidparticle/src/acidparticle.cpp   2009-10-19 12:35:06.000000000 -0400
@@ -52,7 +52,7 @@
        wxOgreRenderWindow::SetOgreRoot(root);

        // choose render system and init
-       Ogre::RenderSystem* rs = root->getAvailableRenderers().at(0);
+       Ogre::RenderSystem* rs = root->getAvailableRenderers()->at(0);

        /*
        // Pick D3D rendering device
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SiENcE
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Re: acidparticle - crossplatform open-source particle editor

Post by SiENcE »

Hi,

we had a big servercrash and therefore the links currently don't work.

Put SVN is UP :-).

svn:
http://zwischenwelt.org/svn/acidparticle

If you have a patch, please contact Hagish via PM. You can send him your patch.

b.regards
SiENcE^Iris2 Team