Thanks @everyone
I can say I enjoyed the game, it's well done and fairly polished.
Glad you had the time to try it out at last
I had problems using the link on your page
Mea culpa. I'll correct the link as soon as the server comes back from the dead...
I really hope you will push this game beyond your masters' project if possible polish it into a commercial game.
Much as I like the idea, I highly doubt it will happen.
The original team was of five members and everyone has pretty much gone their own way after the master. The two other programmers have full time jobs, I should start looking for one, and one of the artists is MIA.
We did manage to get some work done though after the master, but the group was already down to three ( a programmer, an artist and me ).
So, as much as I'd like to add new levels and polish the game some more, the circumstances make it difficult.
I really love the art style (mainly the rimlight effect)
Thanks! The rimlight effect was me trying to discover how to do a normal mapping shader and playing around without ever having touched a shader before

I think I'll have to learn shader programming... It has been on my TODO list for too much time...
how long have you guys been working on this?
I just checked the game svn and the first commit dates from 8th of April, and the last from the 10th of October, so it's been 6 months working on game code. Game framework was started a little bit before that ( resource loading, gamestate managemenet.. ). The level editor work started around June I think.
The animation system and editor was mainly done before starting this project, so development on it was halted during the game, but I'm on it again.
In your editor, the props automatically stick to the floor?
There's the option to do so and it can be activated/deactivated via a shortcut key or an icon on the toolbar ( G ). I'll upload the level editor when I have some time.
I'll open a new thread on the animation system.
And well, to add something interesting, here is some old concept art I did for the game.
