Discussion area about developing or extending OGRE, adding plugins for it or building applications on it. No newbie questions please, use the Help forum for that.
Hi, is there a way to get OpenEXR image to be loaded as 16bit floats instead of 32bit floats from the material? I noticed the cubic_texture option doesn't have pixel format option.
Personally 32bit is overkill and waste of memory. desperately want to downsize it to 16bit.
I'm willing to add fix up if someone can point me to how to deal with this.
edit: oh wait, this is because you need to use 6 textures. Simple answer - combine them into a DDS instead, ATI's CubeMapGen is good for this, it'll be more efficient too.