We are looking for a 3D artist with experience in setting up a production pipeline from 3ds Max 2008 to Ogre (standard .mesh, .scene, .material) files.
We have a house + surroundings + furniture in 3ds max 2008 format that we need to Export into Ogre. (some of the furniture are not correct scale and some need work on the materials and some of the max files are setup with Arch and Design materials for MentalRay.)
We are looking for someone to help us convert the house, etc. to Ogre (standard .mesh, .scene, .material) files. Such that we can make an interactive walkthrough of the house. (we will do the programming, but you should expect some guidance of the programmers regarding setup of light in the scene)
The quality of the output must be minimum like this video:
http://www.3djam.com/video3/video3.htm
When we are happy with the result of the export to ogre, then you must also make some tutorial screen videos, showing us how to do such conversions in the future. We will use these videos to train our own staff.
If you are interested in the job, then pleasee email me directly at info(at)3djam.com. Remember to tell me what you charge per hour and how many years of experience you have with 3ds max and Ogre.
And don't forget to include some links to your showreel, videos or images of your previous work.
Job: 3Dartist to export house in 3ds max to Ogre + videos
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thomas3d
- Gnoblar
- Posts: 7
- Joined: Mon Oct 27, 2008 1:59 pm