Ogre Mascot?

A place for Ogre users to discuss non-Ogre subjects with friends from the community.
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Jerky
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Re: Ogre Mascot?

Post by Jerky »

@omniter: If you want help, I've always been willing to donate art to Ogre. Not sure what tools you've got there, but I love the sketches so far. If you want to make that guy as low-to-mid poly, I'd be happy to ZBrush him up for you to generate some normal maps, etc. Let me know if you're interested, otherwise good luck!
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Kojack
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Re: Ogre Mascot?

Post by Kojack »

I like the tusks/teeth being closer to the front of the mouth, they seem more useful and dangerous (in the original they wouldn't be able to bite or stab someone).

Damn, a good looking head already. It took me ages last night just to fill in the gap in the original ogre head's mouth (cap holes in 3ds max wasn't doing it right). I suck at modelling.
Of course just to get the head into max I spent hours writing from scratch an ogre to collada exporter. :)
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Re: Ogre Mascot?

Post by nikki »

Make it mid-poly. If it's low-poly, he'd lose his Ogre 'weight'. ;)

And nice work! I guess you're using Blender?
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Re: Ogre Mascot?

Post by omniter »

Jerky wrote:@omniter: If you want help, I've always been willing to donate art to Ogre. Not sure what tools you've got there, but I love the sketches so far. If you want to make that guy as low-to-mid poly, I'd be happy to ZBrush him up for you to generate some normal maps, etc. Let me know if you're interested, otherwise good luck!
That would be great, Jerky! Thanks!
nikki wrote:Make it mid-poly. If it's low-poly, he'd lose his Ogre 'weight'. ;)

And nice work! I guess you're using Blender?
Yes, I'm using Blender. :)
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Re: Ogre Mascot?

Post by omniter »

So, I took everyone's advice and made him a bit more medium-poly. This is what I have so far:

Original:
Image

New:
Image

As you can see, he's got nostrils now, and the groove from the nose to the lip. What do you think, guys? Smooth enough?
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Re: Ogre Mascot?

Post by Kojack »

That looks about right. More detail and smoother (especially the silhouette) without being heavy on the poly count.
Cool!

(But people with real art skill might think it's not enough or too much, I have no idea)
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Re: Ogre Mascot?

Post by nikki »

Cool. The ears look a little too pointed though...
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Re: Ogre Mascot?

Post by spacegaier »

Yeah, I'd second the thing with the ears. For me, the beart (that's what it's meant to be right?) points a bit too much in the forward direction. I'd let it hanging down a bit more. Apart from that: Gret job!
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omniter
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Re: Ogre Mascot?

Post by omniter »

nikki wrote:Cool. The ears look a little too pointed though...
I haven't gotten to those yet. They will definitely be smoothed.
spacegaier wrote:Yeah, I'd second the thing with the ears. For me, the beart (that's what it's meant to be right?) points a bit too much in the forward direction. I'd let it hanging down a bit more. Apart from that: Gret job!
It's a goate. But I guess it's a bit TOO pointy. I'll fix that.
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Re: Ogre Mascot?

Post by trnrez »

Looking very good to me. Keep it up...can't wait to see the finished product.
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Re: Ogre Mascot?

Post by ajs15822 »

Awesomeness, looks really good so far! :D
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Re: Ogre Mascot?

Post by omniter »

So, I think I've finished the head. I added the bandana, details to the ears, oral cavity, teeth and a tongue. It already comes up to 2522 triangles though, and that worries me. Anybody think this might be a bit too high-poly? Either way, I think it's lookin' sweet. Take a looksie!

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Last edited by omniter on Wed Apr 01, 2009 4:59 pm, edited 2 times in total.
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Re: Ogre Mascot?

Post by jacmoe »

I am impressed. It seems like you're actually making an Ogbad! :)
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Re: Ogre Mascot?

Post by ajs15822 »

Woah, very menacing! The head looks fantastic!

I wouldn't worry too much about the poly-count, you've got a good mesh resolution right now. (Save the simplification for later)
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Re: Ogre Mascot?

Post by nikki »

Wow, that's really cool! Ogre needs an artist like you! :)
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Re: Ogre Mascot?

Post by omniter »

Got a little bored with the organic things and made the sword for a change. :D

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From sketch:

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Original inspiration from sinbad's avatar:

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Re: Ogre Mascot?

Post by nikki »

Nice. The end looks a little too straight though, in the sketch it 'bends' inward slightly. Not being critical, just helping in whichever little way I can (I suck at modelling). ;)

Hmm... This makes me wonder. Where did the Ogre fellows get the original Ogre head from?
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Re: Ogre Mascot?

Post by _tommo_ »

Epic! :D
It's really perfect!

I think that he should deserve more than being a shader test subject :lol:
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omniter
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Re: Ogre Mascot?

Post by omniter »

nikki wrote:Nice. The end looks a little too straight though, in the sketch it 'bends' inward slightly.
Fixed. :)
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Re: Ogre Mascot?

Post by Kojack »

Hmm... This makes me wonder. Where did the Ogre fellows get the original Ogre head from?
The head is a Troll (sometimes called Olaf), an example mesh which came with Character Studio many years ago (an alternative to that damn dancing baby).
He then became a commercial part of the Digimation catalog.
Image
He's $695 for the rigged version, and $595 for a non rigged slightly lower poly version.

http://www.ogre3d.org/forums/viewtopic.php?f=16&t=46457
http://www.ogre3d.org/forums/viewtopic.php?t=28565
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omniter
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Re: Ogre Mascot?

Post by omniter »

$695?!?! :shock:
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Re: Ogre Mascot?

Post by Pyritie »

omniter wrote:$695?!?! :shock:
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Re: Ogre Mascot?

Post by Kencho »

Ummm... what's your point, pyritie?
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Re: Ogre Mascot?

Post by Kojack »

Maybe I shouldn't have said how much the original currently costs until after you release your modernised version for free. :)
Digimation seems to charge a fair bit. Turbosquid has much higher quality meshes at lower prices.

A couple of their meshes with prices:
Image $895

Image $8995 (not a typo)

Image $1295

Image $395

Image $1495

Yes, that's right, they charge $1495 for an orange sphere with a black line on it!!!
WTF?

Ok, I'll stop posting crappy prices now (I've got to make a few spheres and see how much I can sell them for).
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Re: Ogre Mascot?

Post by omniter »

A basketball for 1.5 grand???!!! And don't worry, Kojack... if it all goes well, this model will be on me. :D