Since nothing much to show yet, I think I should post it here. This is the game project I'm currently working, and since it's very hard to form a team I decided to make it open source so that everyone can join the project.
Forum: http://reonyx.com/forum
Name: Project Ostium (will think about the name later; for now, Project Ostium)
Genre: Third person shooting game
License: Free & open source (license not yet chosen)
Player: Single player
Total game play: Around 4~5 hours
Programming language: C/C++
Library used: OGRE, Newton Game Dynamics (with OgreNewt wrapper)
So far the progress:
Main character
http://reonyx.com/forum/download/file.php?id=13&t=1
http://www.youtube.com/watch?v=94s6E_ehQdE
Level
http://reonyx.com/forum/download/file.php?id=19&t=1
http://reonyx.com/forum/download/file.php?id=17&t=1
Everything else can be seen in the forum. Any suggestion or feedback?
Open Source Game
- Virion
- Halfling
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- jacmoe
- OGRE Retired Moderator

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Re: Open Source Game
I really like your visual style - if you can get that into the game, it would be awesome! 
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
- Virion
- Halfling
- Posts: 85
- Joined: Mon Jul 24, 2006 11:06 am
- Location: Malaysia
- x 2
Re: Open Source Game
It's now open source (GPL). Read: http://blog.reonyx.com
Anyway this is the latest screenshot. Not much to see, but it's a good start.
Anyway this is the latest screenshot. Not much to see, but it's a good start.