[assaframan patch] OpenGL Multithreading
Posted: Fri Jun 05, 2009 5:56 pm
hi all;
I am interested in multithread background loading with ogre, this is very nice thing.
But the problem is that is it only working on DiretcX ,since OpenGL Multithread Support is not yet released.
I found that assaframan has commited ,under 8323 revision, a stable version of the Ogre OpenGL RenderSystem.
I am working with the latest version of Ogre '1.6.2' and I want integrate assaframan work.
How can I do it in a better way than manually?
I am interested in multithread background loading with ogre, this is very nice thing.
But the problem is that is it only working on DiretcX ,since OpenGL Multithread Support is not yet released.
I found that assaframan has commited ,under 8323 revision, a stable version of the Ogre OpenGL RenderSystem.
I am working with the latest version of Ogre '1.6.2' and I want integrate assaframan work.
How can I do it in a better way than manually?