Can't you show me how to kill this bug: "error C2259: 'Ogre::ZPKArchive' : cannot instantiate abstract class".
I'm using ogre engine, is it ok to use Myrddin to make terrain?
Myrddin Landscape Plugin SDK
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- Gnoll
- Posts: 675
- Joined: Mon Jul 05, 2010 6:16 pm
- Location: Pavia Italy
- x 4
Re: Myrddin Landscape Plugin SDK
myrrdin is one of various methods, and is based on previews version of ogre 

i'm a noob until proven otherwise 
used in my project
and thanks to everyone 
Ogre 3d
Mygui
Skyx
Hydrax
MOC
CCS

used in my project


Ogre 3d
Mygui
Skyx
Hydrax
MOC
CCS
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- Kobold
- Posts: 33
- Joined: Wed Jul 27, 2011 8:22 pm
Re: Myrddin Landscape Plugin SDK: Data files
I am following the user documentation that came along with the MLP Source. It asks us to download MLPSdkversionDatas[Commercial].rar from sourceforge but there doesn't seem to be such folder in http://sourceforge.net/projects/myrddin ... gin/v0.93/. Where can I download these?
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- Gnoblar
- Posts: 5
- Joined: Fri Sep 10, 2010 6:51 am
Re: Myrddin Landscape Plugin SDK
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when i cmopiling the plugins, there is no the noiseutils.h file in the all of the source code files.
How to slove the questions.
Error 58 fatal error C1083: Cannot open include file: 'noiseutils.h': No such file or directory d:\360安全浏览器下载\mlpsdk093sources\myrddinsdks\lgpl\commonfiles\plugins\landscapescenemanager\src\ogrenoiseraw.cpp 11
when i cmopiling the plugins, there is no the noiseutils.h file in the all of the source code files.
How to slove the questions.
Error 58 fatal error C1083: Cannot open include file: 'noiseutils.h': No such file or directory d:\360安全浏览器下载\mlpsdk093sources\myrddinsdks\lgpl\commonfiles\plugins\landscapescenemanager\src\ogrenoiseraw.cpp 11