Creative Zii/Zii EGG!
Posted: Sat Aug 01, 2009 5:06 am
Anybody hear about the new Creative Zii? I am really excited about it because of its hardware, its much more powerful than an iPhone..(even 3gs), So developing Ogre3d on it should be a beautiful experience. It will run the Android OS or Creative's own Plaszma OS. It supports OpenGL ES 2.0!
You can get one now (Creative Zii Egg developer version for as low as $199!) on their site!.
http://www.zii.com
Engadget has some videos and CNet has a hands on.
This isa link to a 3D game running on the ZIi using the Accelerometer to control a bike in a 3d scene. http://www.zii.com/Developer/SDKVideo.aspx Cool.
These are the specs of the hardware
http://www.zii.com/Developer/SDKProduct ... GGFeatures:
The plaszma SDK that comes with it ..(if u choose not to use Android) supports:
This device has alot of potential as a PMP..MID....maybe even a netbook
... lets hope it lives up to its potential and sell for a low cost!!!
It would be cool if someone could buy one and port the iPhone OpenGL ES 2.0 renderer to it. Since masterfalcon already did a great deal of work (thumbs up)
---Question to masterfalcon: How easy do you think it would be to port ogre to this device?
You can get one now (Creative Zii Egg developer version for as low as $199!) on their site!.
http://www.zii.com
Engadget has some videos and CNet has a hands on.
This isa link to a 3D game running on the ZIi using the Accelerometer to control a bike in a 3d scene. http://www.zii.com/Developer/SDKVideo.aspx Cool.
These are the specs of the hardware
http://www.zii.com/Developer/SDKProduct ... GGFeatures:
This is the specs of the ZMS-05 processor used in the Zii:Zii EGG
• Capacitive 10-point multi-gesture touch display • Hardware GPS receiver
• 3.5” 320x480 true-color display • Bluetooth 2.1 + EDR
• X-Fi audio processing • 3-axis Accelerometer
• Up to 32GB Internal Flash Storage • Ambient light sensor
• 32MB NOR Flash (Linux Kernel Boot ROM) • SDHC slot (supports up to 32GB of external SDHC Card)
• 256MB Mobile DDR RAM • USB 2.0 Mini-B (MTP and Charging)
• Supports 720p and 1080p HDTVs via HD cable • Universal Docking connector (USB, Audio)
• Composite video out • Headphone socket, built-in speaker and microphone
• Dual cameras • Supports Plaszma OS and Android
- Forward facing VGA camera • 1200mAH rechargeable lithium-ion
- Rear facing HD camera • Light weight: 108grams
• Wi-Fi 802.11 b/g • 115 x 62 x 12 mm
ZMS-05 Media Rich Application Processor
• Dual ARM processor cores
• High resolution - decode to 1080p/720p encode
• 1080p HDMI output
• Supports wide range of codecs e.g H.264, MPEG 1/2/4, WMV/VC-1
• Powerful floating-point 3D graphics
• Supports OpenGL ES 1.1 and 2.0
• High quality audio encode and decode
• High Quality Imaging Processing
• Low power architecture
• Dynamic Voltage and Frequency Scaling
• Multiple clock domains and clock gating
• 16 independent power down regions
• Suspend to RAM for standby
• USB 2.0 OTG controller
• Analog HD TV encoder
• Three independent 12/24-bit video units
• Three SDIO/MMC/CE-ATA controllers
• Mobile SDR, DDR and DDR2
• 64/32-bit data bus
• 1Gbyte address space
The plaszma SDK that comes with it ..(if u choose not to use Android) supports:
Native C/C++ Development • Opera 9.7 Web Browser supporting CSS, XHTML, JavaScript and Ajax
• Wide range of supported video, image and audio formats • Adobe® Flash Lite™ 3.1(available in August)
• Cell Framework of industry standard API’s and Libraries • Internationalization and localization of applications
• Advanced 2D and vector graphics, compositing and blending • Integrated Database
• OpenGL ES 3D graphics • Network services and Event management
• HD media playback and record framework • Sensor handling (accelerometer, GPS, ambient light)
• State-of-the-art multi-touch, gesture-based user interface
This device has alot of potential as a PMP..MID....maybe even a netbook
It would be cool if someone could buy one and port the iPhone OpenGL ES 2.0 renderer to it. Since masterfalcon already did a great deal of work (thumbs up)
---Question to masterfalcon: How easy do you think it would be to port ogre to this device?