Looking for reseller (Tutorial DVD)

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VictorFeliz
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Posts: 21
Joined: Wed Jan 28, 2009 1:14 pm

Looking for reseller (Tutorial DVD)

Post by VictorFeliz »

We have developed an application called Motiva SOAP that is a free realtime postproduction tool witch allows not only change colours of the entities but their influence in the whole scene.

Probably the best way to understand what's Motiva SOAP is look at this video.
www.youtube.com/watch?v=JLg3D_bi7lE
or look at this topic:
http://www.ogre3d.org/forums/viewtopic.php?f=11&t=47490

Why we do this app for free?
Motiva SOAP was designed with educational purposes, our intention is sell a full tutorial of how it’s made this app step by step, line byline. Covering topics as ‘why is so important the linear conversions?’, ‘the maths behindthe colors’, ‘what’s the way you must focus a realtime app’ , basic shader development... The main objetive is not learn to write SOAP again but learn a different way of thinking in CG.It will be provided in two languages: spanish (my native language) and english.

The TOC of the tutorial will be something like this:

INTRODUCTION
· Presentation and Motiva SOAP overview
· What's intended to make?
· What will we learn?

PREVIOUS CONCEPTS
· How the colour is represented?
· Basic operations using colors
· What is and why is needed the 'linear workflow'
· Render channels and basic composition

PLANIFICATION STAGE
· Needed shaders (theorical)
· Needed controls (theorical)
· Prototyping

DEVELOPMENT STAGE
· Introduction to fx shaders
· Making the base shaders
· Creating our app using OGRE and QT
· Upgrading the app to support multiple objects
· Making more shaders to support multiple objects

All the prototypes will be made using Blender node editor.
All the scenes, all the prototypes and the stages of the development will be included on the DVD (compiled version and source code)

In some points like How the colour is represented? will be developed a inproof explanation about how the colour could be represented: RGB, RGBA, integer [0-255], floating point (and what's a floating point number), what are the advantages and disadvantages of each one for 3D artist, so I really thing that there will be lot of points concering some technical concepts that can be useful to understand in a better way the internal process of rendering and so.

Someone has any idea about who might be interested in publish it?
Thanks in advance, Víctor.
Motiva website: www.motivacg.com
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madmarx
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Re: Looking for reseller (Tutorial DVD)

Post by madmarx »

I don't know any reseller, but depending on how many units you would like to sell, you might consider different kind of reseller. For example my brother used to do the whole thing alone for very little quantities (<1000, but it was a book and France-only).

BTW you did an amazing job with Motiva Soap !
Tutorials + Ogre searchable API + more for Ogre1.7 : http://sourceforge.net/projects/so3dtools/
Corresponding thread : http://www.ogre3d.org/forums/viewtopic. ... 93&start=0
VictorFeliz
Gnoblar
Posts: 21
Joined: Wed Jan 28, 2009 1:14 pm

Re: Looking for reseller (Tutorial DVD)

Post by VictorFeliz »

Thank you , probably we'll start a online store using google checkout.
Motiva website: www.motivacg.com
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