How in the crap do you copy the xcode "Build Results"? I want to let the cAudio guys know whats going on, but there are 1300+ build errors and I cant copy and paste the damn logs.
*I am worried about cAudio though, since they mentioned they use pthreads for their threading, which seems like it will be a nightmare to get working on iphone no?
Zeal wrote:How in the crap do you copy the xcode "Build Results"? I want to let the cAudio guys know whats going on, but there are 1300+ build errors and I cant copy and paste the damn logs.
*I am worried about cAudio though, since they mentioned they use pthreads for their threading, which seems like it will be a nightmare to get working on iphone no?
Pthreads work just fine on iphones. In fact all Apple threading APIs are just wrappers around pthreads.
sorry about reviving an old thread, but i thought this might still be of general interest.
some time ago, I released the Kowalski audio engine which is geared towards game developers and currently runs on the iphone/ipad, osx and windows. the engine and all related tools are released under the permissive zlib license.