Ogre xml exporter and mesh in cinema 4D skeletons
Posted: Tue May 04, 2010 7:53 am
I have cinema4D ogre xml converter(no i/ogre). I have selected export skeleton, animation etc. and if i click convert, is created only mesh file without animations ...
I need skeletonal animations to my game :/ ...
And in cinema4D eksporter i have possibility to have ONLY ONE animation in my model
.
http://img203.imageshack.us/img203/578/beztytuuhxa.jpg
(All can be in one null object?)
It is possible for free, to make split animations in this converter?
I need skeletonal animations to my game :/ ...
And in cinema4D eksporter i have possibility to have ONLY ONE animation in my model
http://img203.imageshack.us/img203/578/beztytuuhxa.jpg
(All can be in one null object?)
It is possible for free, to make split animations in this converter?