Update edit
Latest versions 3.x are using Ogre Next 3.0, new showcase topic here and long Q&A topic.
Project Homepage (wih all links) is here
https://stuntrally.tuxfamily.org/
We used shiny material generator (topic here)
end of updates
Hi all, just wanted to share screens from a quite early stage of a game based on VDrift and with rendering by OGRE.
Screenshots (from all versions):
https://stuntrally.tuxfamily.org/gallery
I used PagedGeometry, and resources (trees, terrain textures) from Ogitor.
The playable demo (hope so) can be downloaded from project's page:
https://code.google.com/p/vdrift-ogre/
Its not much since I've done this by myself, also having a fulltime job.
Hope it's not to early for posting this and that someone will like it.
Have fun.