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Demon Monkey Shooter

Posted: Sat Aug 14, 2010 6:48 pm
by omniter
Hey guys!

I'm currently working in an HCI lab that has this über-expensive motion tracking system. A few days ago, I got bored and decided to make a game just for fun, using a squash racket as a controller for a gun, kind of like the Wii or PlayStation Move (but not exactly, as I'll explain later). Naturally, I used OGRE for graphics. :D After a total of two days of development (a friend started helping out with design on the second day), this is the result:

Video: Demon Monkey Shooter
(Sorry for the bad quality!)

We've got a score counter, a health meter, and a jamming system for the gun (to prevent blind spraying). The monkeys spawn more and more quickly, and become louder and more annoying as they come closer. The character makes sarcastic, Duke Nukem style remarks, and an announcer cheers you on for every 20 monkeys you destroy. Oh and don't forget the kickass background music. The system itself works surprisingly well. You use the racket pretty much like a laser pointer. The crosshair lands exactly where you point the racket. The gun on the screen then aims at a point far along the ray cast from under the crosshair. In addition, its position on the screen reflects the racket's positioning in the room. The monkeys flying around are a modified version of Suzanne, the default monkey model in Blender. I made her more vicious-looking, and animated the mouth to go NOM NOM NOM NOM NOM!

Comments or questions welcome! :D

Re: Demon Monkey Shooter

Posted: Sat Aug 14, 2010 7:35 pm
by synaptic
lol now thats entertainment, :D

Re: Demon Monkey Shooter

Posted: Sat Aug 14, 2010 7:52 pm
by jacmoe
:mrgreen: :mrgreen: :mrgreen:

Now *that's* putting some fun into gaming!

Really diggable - hilarious sound effects.

Duke Suzanne Forever! :lol:

Re: Demon Monkey Shooter

Posted: Sat Aug 14, 2010 8:10 pm
by jacmoe
Proof that boredom usually leads to great things! :)

Re: Demon Monkey Shooter

Posted: Sat Aug 14, 2010 8:11 pm
by spacegaier
Looking great and like a lot of fun! Now just throw in some items like multi shoot (you pull the trigger and mutliple bullets get shot in various directions) or speed shooting that can be picked up by shooting at them (perhaps you have a better idea for that part;) ) and it will be next to awesome for such a little fun project :) .

Well done!

Re: Demon Monkey Shooter

Posted: Sun Aug 15, 2010 3:00 am
by Kojack
Cool stuff!

But one thing is stuck in my mind, what's the big sphere thing under the desk? :)

Re: Demon Monkey Shooter

Posted: Sun Aug 15, 2010 3:20 am
by omniter
Not sure what it's supposed to be, but we used it as a spherical screen of sorts.

Re: Demon Monkey Shooter

Posted: Mon Aug 16, 2010 6:42 am
by Jabberwocky
We are amused. :lol: