Hello !
By advance, sorry for my bad english ^^
I export meshs from blender to ogre and I would like to know how to use a specular map (png) in a ogre material. Some one could help me please ?
Regular materials don't support specular maps. You'll need to use a shader. There are some shaders that come with Ogre that you might want to learn about.
This doesn't work, cause specular is applied on top of the texture, disregarding fully the actual texture.
This SHOULD work:
texture_unit
{
colour_op_ex modulate src_specular src_texture
texture crystal-shard_spec.png
}
but not here (Ogre 1.6)