I'm looking for someone to complete a small project involving Bullet Physics SDK and Ogre.
Specifically I'm interested in simulating a wire rope in ogre, the other requirements are below:
- It must be a soft-body and visually deform when it collides with other physics objects.
- The wire rope should also be attached to a specific point or a rigid body.
- The rope should have the ability to change length in real time.
- The rope should also have the ability to have a rigid body attached to the hanging end.
- The physics should be handled with the Bullet Physics SDK.
The project would need to be a simple ogre window that displays a real time 3d view of the rope mesh and has the ability to move the rope to collide it with other rigid bodies to show how it reacts.
Upon completion, I would need all of the source code and libraries used to build the project zipped and uploaded to a ftp server.
I have a flexible timeline for the project and am willing to be flexible on payment for the project (milestones or finished project). Payment will be in $USD via check or money transfer (probably western union).
If things work out well, I may also have future projects available.
You can contact me via PM about the project regarding any questions, or to let me know how long you estimate it will take and how much you want for your time.
Thanks for reading
[PAID]Soft Body Physics Project
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- Gnoblar
- Posts: 8
- Joined: Tue Feb 02, 2010 3:37 pm
- Location: United States
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