We are currently looking for someone with Ogre experience to add some functionality to our existing collaborative virtual environment application.
The application is written in C++ and is primarily targeted at the windows platform. Experience of UI design and building interactive content within Ogre would be advantageous. This position would be paid freelance work and remote working would definitely be considered.
Please PM me to discuss terms.
Thanks.
[PAID] Experienced Ogre Developer
-
- Gnoblar
- Posts: 15
- Joined: Thu Nov 29, 2007 2:01 am
- x 1
-
- OGRE Team Member
- Posts: 4304
- Joined: Mon Feb 04, 2008 2:02 pm
- Location: Germany
- x 136
Re: [PAID] Experienced Ogre Developer
I guess that in order to find someone, you will need to tell the people a bit more. So what excactly would be the job (shader dev, material creation, ...)?
Ogre Admin [Admin, Dev, PR, Finance, Wiki, etc.] | BasicOgreFramework | AdvancedOgreFramework
Don't know what to do in your spare time? Help the Ogre wiki grow! Or squash a bug...
Don't know what to do in your spare time? Help the Ogre wiki grow! Or squash a bug...
-
- Gnoblar
- Posts: 15
- Joined: Thu Nov 29, 2007 2:01 am
- x 1
Re: [PAID] Experienced Ogre Developer
Hi,
Sure, there are a number of differing tasks that we require implementing, they mainly revolve around allowing users to upload content into our virtual world and constructing an intuitive interface to accomplish this. We also require the interface to extend across web browser functionality and expanding upon ways in which users can interact with web browsers and the differing web browser implementations that currently exist for Ogre.
Obviously we can discuss exact specifics with interested parties.
Hope that helps.
Sure, there are a number of differing tasks that we require implementing, they mainly revolve around allowing users to upload content into our virtual world and constructing an intuitive interface to accomplish this. We also require the interface to extend across web browser functionality and expanding upon ways in which users can interact with web browsers and the differing web browser implementations that currently exist for Ogre.
Obviously we can discuss exact specifics with interested parties.
Hope that helps.