Why EAGLWindow::Resposition not implemented?

Minor issues with the Ogre API that can be trivial to fix
Slayer86
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Why EAGLWindow::Resposition not implemented?

Post by Slayer86 »

Hi, i'm trying to put a 3d ogre scene in a UIView whit custom size. I need it to make some 3d effect for iPhone application but I cant move the EAGLView on the application UIWindow!
In Ogre source I've seen that the method EAGLWindow::Resposition is not implemented. Why? There is some problem or is just a work in progress???

Thanks
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masterfalcon
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Re: Why EAGLWindow::Resposition not implemented?

Post by masterfalcon »

No particular reason, just an oversight. Just hasn't been done yet and to actually you're the first to ask.
Slayer86
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Re: Why EAGLWindow::Resposition not implemented?

Post by Slayer86 »

masterfalcon wrote:No particular reason, just an oversight. Just hasn't been done yet and to actually you're the first to ask.
There are any other way to move the Ogre UIView? Can I fix it by myself?
Thank masterfalcon!
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masterfalcon
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Re: Why EAGLWindow::Resposition not implemented?

Post by masterfalcon »

Absolutely, if you get it working then submit a patch and we can it in there.
Slayer86
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Re: Why EAGLWindow::Resposition not implemented?

Post by Slayer86 »

masterfalcon wrote:Absolutely, if you get it working then submit a patch and we can it in there.
Ok, I'll look when I have time!!!
But I got what I want to by changing the UIView position in the iphone application!