An exception has occurred: OGRE EXCEPTION(9:UnimplementedException): Setting Viewport orientation mode is not supported in setOrientationMode at /Users/heavy/SDK/ogre_last/ogre/OgreMain/src/OgreViewport.cpp (line 226)
I found the strange relation between default mitmap level value and appearence of cubemap. The images i posted above are nothing else than full mipmapped texture streched and scaled to fit the side if a skybox.
the skybox began to render correctly on the device too. But disabling the mipmapping could not be the solution in case of great memory overhead
I think that filtering param in material script that manages the mipmapping level seems to be ignored by the script compiller.
I used
to set the point filtration and to disable the mipmapping of curernt texture, but got the point-filtered thextures and full mipmap texture. I'm continuing the investigation. Could anybody help me with it?
I was trying to find out what OGRE_CONFIG_ENABLE_VIEWPORT_ORIENTATION was for and found this thread. I see it's not needed any more but is it supported or will it be removed completely in future?
It was a stopgap feature to enable orientation changes. The reason being that at the time Apple did not recommend using a view controller for performance reasons, but have since resolved the issue. It's staying in for now in case it's useful on other platforms.