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about modling

Posted: Thu Jun 16, 2011 12:56 pm
by zydgyy
can OGRE3D support FBX format?!

Re: about modling

Posted: Thu Jun 16, 2011 1:27 pm
by betajaen
Not directly no.

You have to convert the FBX file into a Ogre Mesh via a converter.

Re: about modling

Posted: Fri Jun 17, 2011 8:40 am
by zydgyy
so do this kind of tools exist?or should i write one? What is the format of ogre3d mesh? Any specification?
Thank a lot!

Re: about modling

Posted: Fri Jun 17, 2011 1:23 pm
by betajaen
I think you can import FBX files into Blender, which Blender has a Ogre exporter.


There are the binary .mesh and xml .mesh.xml schemas in the Manual I think, but as Blender has an exporter, and likely to have an importer for FBX you won't need it.