We would like to present you some of our work. Espadon Online is a German MMORPG under development using the Ogre3D Engine. The game will be set in a medieval environment in Northern Germany around the year 1380. We are focusing on a realistic medieval atmosphere and character development.
Right now our homepage is only available in German, so we just want to present our work here until we can provide an English version.
First of all, we have been developing with Ogre3D for about 3 years now. Our team consists of around 30 people who develop Espadon Online in their spare time. Most of them are students, but some of them are professional programmers or artists.
Here is a selection of our work so far:

The picture shows our terrain engine and the GUI of the editor. The world is based on cells which are paged, using the current camera position and is dynamically loaded and unloaded.
Using our worldeditor and other models we can freely manipulate and create our game world and right now some smaller scenes. The functionality is inspired by 3d modelling software. For the Editor GUI we are using wxWidget. The ingame GUI is planned using myGUI.
At the moment we are using normal mapping and basic ogre compositors, but parallax and specular mapping, as well as pssm are under development.
Texture splatting is being adapted to use alpha map atlases instead of vertex painting.

Our trees are modeled by hand in a 3d modelling program and then processed to be usable for our billboard shader. The additional information for the billboard technique is stored in a second texture coordinates set.
We use a combination of modeled branches, static planes and billboards to create realistic plants. Together with smaller plants, which we batch together, it is possible to create a dense vegetation.

The also have some fully animated, placeable animals. The animations are created in 3ds Max and Maya.

For further reading visit our homepage: http://www.espadon-online.eu . There you’ll also find the forums and our gallery where you can find more ingame and rendershots: http://www.espadon-online.eu/galerie/.
We are always looking for talented programmers and artists to join us. Unfortunately, German language skills are required.

We appreciate your comments and critiques!