hi
have anybody tired cocos2d + ogre3D together. i tried but can not success.
i don't know much about xcode4
it gives the linker error below which i don't understand:
Undefined symbols for architecture armv7:
"_OBJC_METACLASS_$_CCLayer", referenced from:
_OBJC_METACLASS_$_HelloWorldLayer in HelloWorldLayer.o
i've used gorilla in my previous project. it was good but not smooth like cocos2d. to use cocos2d for my menu should be enough for me.
is it possible...
can we uses cocos2d for menu and 2d things with ogre
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zafery
- Kobold
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masterfalcon
- OGRE Retired Team Member

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Re: can we uses cocos2d for menu and 2d things with ogre
I'm not sure that it would work. Cocos2d is a graphics engine in itself, you may run into lots of problems if you are trying to use two graphics engines at the same time. But, you can do 2D with Ogre. There are lots of topics about it on the forums and probably on the wiki too.