Hi everyone!
I have been cirkling around the Ogre engine for quite some time but never really getting anywhere with it, but now it's time to get serious. I am an experienced 3D designer and this is my (sadly outdated) portfolio: http://fillock.cgsociety.org/gallery/712036
I have never worked professjonally with game development, but have mid-level experience with the Torque engine and Unity3D. My main tools over many years are 3DS Max & Photoshop, but I work with a bunch of other 3D and graphic software in my dayjob.
I would like to gather a little team focusing on learning the Ogre engine together. I'm a learning by doing guy and if we turn up to be a good team having fun playing around with Ogre, I'm sure we find a direction we like to develop further into, and from there it can really be interesting.
So I am looking for someone 1 – 3 persons to join me. You need some relevant computer skills, send me some lines why you think you fit and what you can ad to the team. A portofolio or worksamples and some lines about experience would be great. We must have a coder, so if you know the art of coding and find this interesting I really want to hear from you.
Personal I like small games, smartphones, opensource, experimental gameplay and new technology. This is a spare-time project fore me and there are no money in it by now, but I hope things will develop into something more interesting.
Mail me at Fillock@ymail.com
Join up with an experienced 3D designer?
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- Gnoblar
- Posts: 6
- Joined: Fri Aug 05, 2011 7:58 pm
- Location: Norway, Oslo