I am new to Mac and iOS program, but have some experience in programming C++, python etc.
But, I have no basic about Cmake, terminal commands, dependencies ...
It's been few days, I couldn't find a way to make my own application via Ogre template.
Of course, I read '15 minutes ... ', but the images are gone today.
http://www.ogre3d.org/tikiwiki/ogreOnIphoneFast
I guess it is Wiki, so nobody is care. But, I hope a decent guide is made by some power users of Ogre.
There are many 'New' programmers in iOs (I am one of those) and there are very few 'Open source 3D engine' for it.
I think the Orge is the best and quite widely used (my feeling).
I suggest to make more detailed version of install tutorial. Like..
.. Mac OSX 10.6.x Xcode 3.2.6. Ogre 1.7.x Cmake 2.8.0 guide (maybe the most people use this ??)
.. Mac OSX 10.7.x Xcode 4.x Ogre 1.7.x Cmake 2.8.3 guide (maybe the latest version, for early adapter?)
I am feeling that I need to study cmake, and I am nervous to study other things, and I don't know what it is.
I just hope to install a template, start a new project in Xcode, start coding.
I hope Ogre is the most used engine. If the documents are kind, it is possible.
I just don't go to NeoAxis.
Maybe I know too little to use Ogre, but I think that I know the least to use Ogre.
If I can use Ogre, every programmer can use it.
