this is what i've done:
i downloaded 1.8 from Mercurial.
i followed the guide for building the source for iphone
downloaded the template for xcode 4
i get now 6 errors that says:
Code: Select all
Undefined symbols for architecture i386:
"_CGDataProviderCreateWithData", referenced from:
Ogre::EAGLWindow::copyContentsToMemory(Ogre::PixelBox const&, Ogre::RenderTarget::FrameBuffer) in libRenderSystem_GLESStatic.a(OgreEAGLWindow.o)
"_CGColorSpaceCreateDeviceRGB", referenced from:
Ogre::EAGLWindow::copyContentsToMemory(Ogre::PixelBox const&, Ogre::RenderTarget::FrameBuffer) in libRenderSystem_GLESStatic.a(OgreEAGLWindow.o)
"_CGImageCreate", referenced from:
Ogre::EAGLWindow::copyContentsToMemory(Ogre::PixelBox const&, Ogre::RenderTarget::FrameBuffer) in libRenderSystem_GLESStatic.a(OgreEAGLWindow.o)
"_CGContextDrawImage", referenced from:
Ogre::EAGLWindow::copyContentsToMemory(Ogre::PixelBox const&, Ogre::RenderTarget::FrameBuffer) in libRenderSystem_GLESStatic.a(OgreEAGLWindow.o)
"_CGBitmapContextGetData", referenced from:
Ogre::EAGLWindow::copyContentsToMemory(Ogre::PixelBox const&, Ogre::RenderTarget::FrameBuffer) in libRenderSystem_GLESStatic.a(OgreEAGLWindow.o)
"_CGImageRelease", referenced from:
Ogre::EAGLWindow::copyContentsToMemory(Ogre::PixelBox const&, Ogre::RenderTarget::FrameBuffer) in libRenderSystem_GLESStatic.a(OgreEAGLWindow.o)
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
the only thread related i found was this:
http://www.ogre3d.org/forums/viewtopic.php?f=21&t=63831
but it didnt help to add the zlib
anyone can help?
