Facade
Some Concept Art:


Brief Description:
Facade is a 3D adventure game with the art style of Mirror's Edge and Portal.
It's designed for total immersion, with very little in-game UI, speculative loading and a compelling storyline. Adventure games aren't mindless violence that merely hone your reflexes. A good adventure game doesn't tell a story. It shows the story. Facade is puzzle-centric, but it's not just about the puzzles. It's about the narrative. The principle of showing the story, not telling it. This would be one of the first pure adventure games since the end of the Myst series, as the 2000's lacked notable 3D adventure games. In a game like this, there are few characters, this would be an added benefit, as voice-acting may be unnecessary. Among other things, the conceptual ideas & schematics of futuristic computers/technology, as well as minimalism, have always fascinated me, and this allure, this mystique, will enable us to create a beautiful and compelling game.
Target:
Free/Open-Source
Technology:
- Ducttape Engine w/Bullet (C++)
- OGRE (obviously)
- Cross-platform (Windows, Mac, Linux)
Website:
http://facade.so
Contact:
contact AT zelcongames.com
CHAT/IRC:
http://facade.so/chat
IRC: Freenode (#facade is the channel)