In Need Of C++ Developer To Work With OGRE and RakNet

A place for employers, project leaders etc to post if they are looking for people to assist with an Ogre-based project. Please only post in this area if you have a _serious_ project proposition for which you already have something to show for.
Flametail
Gnoblar
Posts: 1
Joined: Thu Sep 22, 2011 5:25 pm

In Need Of C++ Developer To Work With OGRE and RakNet

Post by Flametail »

Hi! I am the owner of an MMORPG project call Impressive Title Returns. http://itreturns.it

Impressive Title was owned by one KovuLKD, he eventually shut it down a few years ago due to hackers. About mid-july I contacted him and recieved source code for IT, and since have re-opened the servers as ITr.

We have an abundance of members and artists, now I just need some coders.

Please note that since this is a self-funded project, we do not have money to pay you with.

Desired Skills & Experience
•Passion for software development
•Fast learning skills and effective information acquisition strategies.
•Creative visualization, critical thinking, inductive and deductive reasoning.
•Extensive development experience in client and server-side based technologies preferably C++.
•Experience with animation such as DirectX / OpenGL
•Experience working projects made in Visual Studio 2008
•Knowledge of UI frameworks
•Exceptional communication and presentation skills
•Exceptional organizational and analytical skills to include the utilization of Subversion
•Fluency in English language.
•Experience developing graphics / games systems a definite plus
•Windows Live Messenger prefered as primary communication.
•Will actually check email once in awhile :P


More details at request......I've never had to hire anyone before........
SillySalmon
Gnoblar
Posts: 9
Joined: Sat Sep 17, 2011 4:12 am

Re: In Need Of C++ Developer To Work With OGRE and RakNet

Post by SillySalmon »

I was developing a console game not long ago, it isn't out yet. We had some publicly accessible servers, most of the time they would be dormant except for some testing. We used RakNet and struggled with performance issues because it doesn't seem to cope well with lots of clients. Performance issues can be solved by upgrading the server plan though. Luckily the clients didn't have to do much network processing.
The big issue is that we were wondering why the server seemed to restart the game service quite often so we had packet and process capture running. This is when we found out RakNet does not have secure code. It has a lot of stack overflows that can be triggered by sending the server badly formed packets. This allowed someone to send some packets that eventually targeted the database used by the RakNet lobby. Whoever it was eventually managed to send such a packet that it executed code within the RakNet hosted process. We tried to get support on this issue but were basically told that we have the source and we have to sort it out ourselves. Not very support friendly. OK we were still evaluating at that point and had not committed to a purchase but I would have thought they would have wanted to know about these security issues.
We looked deeper at the code and found many problems with RakNet and far too many to want to figure out. So we decided to drop RakNet after that and go with another solution.

Anyway do you have plans for a console version? Maybe I can help?