seriously need someone to help me with my havok lib Velocity

A place for employers, project leaders etc to post if they are looking for people to assist with an Ogre-based project. Please only post in this area if you have a _serious_ project proposition for which you already have something to show for.
bunnyman3344
Gremlin
Posts: 189
Joined: Fri May 21, 2010 9:01 am
Location: Tardis
x 1

seriously need someone to help me with my havok lib Velocity

Post by bunnyman3344 »

Ok, some of you might remember the project i was show casing at the begining of the year? Velocity? the havok/Ogre plug in?

well, i've been working on it still and got almost a lot of things working....character controllers still escape me at the moment. I've tried everything i can think of.... aside from that i was able to load physics data exported from the content tools in the application. wasn't easy at first but finally got it. anyways, what would i have to do to get someone ANYONE interested in helping me out? if I can get this to work good i could release it for free closed source for now. I hope this doesn't get locked or something. Im asking for help because i have tried and tried but i can't get the character controllers to work.....
"One Shall Stand....One Shall Fall"
User avatar
Mind Calamity
Ogre Magi
Posts: 1255
Joined: Sat Dec 25, 2010 2:55 pm
Location: Macedonia
x 81

Re: seriously need someone to help me with my havok lib Velo

Post by Mind Calamity »

bunnyman3344 wrote:I hope this doesn't get locked or something.
Well, it probably won't get l or anything, but it most likely be moved to the appropriate forum, which is Recruitment.
A place for employers, project leaders etc to post if they are looking for people to assist with an Ogre-based project. Please only post in this area if you have a _serious_ project proposition for which you already have something to show for.
On-topic: Sorry, I can't help, I tried working on something similar, but I left it for dead, until I need some feature Havok has that PhysX or Bullet don't.
BitBucket username changed to iboshkov (from MindCalamity)
Do you need help? What have you tried?
- xavier
---------------------
HkOgre - a Havok Integration for OGRE | Simple SSAO | My Blog | My YouTube | My DeviantArt
bunnyman3344
Gremlin
Posts: 189
Joined: Fri May 21, 2010 9:01 am
Location: Tardis
x 1

Re: seriously need someone to help me with my havok lib Velo

Post by bunnyman3344 »

Least SOMEONE responded........so there's hope
"One Shall Stand....One Shall Fall"
User avatar
Mind Calamity
Ogre Magi
Posts: 1255
Joined: Sat Dec 25, 2010 2:55 pm
Location: Macedonia
x 81

Re: seriously need someone to help me with my havok lib Velo

Post by Mind Calamity »

bunnyman3344 wrote:Least SOMEONE responded........so there's hope
There's always hope my friend, as long as you don't give up, or get too frustrated. ;)
BitBucket username changed to iboshkov (from MindCalamity)
Do you need help? What have you tried?
- xavier
---------------------
HkOgre - a Havok Integration for OGRE | Simple SSAO | My Blog | My YouTube | My DeviantArt
bunnyman3344
Gremlin
Posts: 189
Joined: Fri May 21, 2010 9:01 am
Location: Tardis
x 1

Re: seriously need someone to help me with my havok lib Velo

Post by bunnyman3344 »

believe me the character controller has plagued me for far too long!! i just can't seem to get it right
"One Shall Stand....One Shall Fall"
User avatar
spacegaier
OGRE Team Member
OGRE Team Member
Posts: 4304
Joined: Mon Feb 04, 2008 2:02 pm
Location: Germany
x 136

Re: seriously need someone to help me with my havok lib Velo

Post by spacegaier »

Did you have a look at some other Ogre wrappers how they handle the CC part?
Ogre Admin [Admin, Dev, PR, Finance, Wiki, etc.] | BasicOgreFramework | AdvancedOgreFramework
Don't know what to do in your spare time? Help the Ogre wiki grow! Or squash a bug...
bunnyman3344
Gremlin
Posts: 189
Joined: Fri May 21, 2010 9:01 am
Location: Tardis
x 1

Re: seriously need someone to help me with my havok lib Velo

Post by bunnyman3344 »

yes and i even tried to modify it to my own needs and still nothing.........funny thing is at this point making ragdollswould be easier then making the CC LOL
"One Shall Stand....One Shall Fall"