i have a car model that i exported with ogreMax and i manually fixed the windows materials to be transparent.
that works on the PC - i see my car very good in Ogre Meshy for example
but on the iphone the windows are not transparent!
from ogre meshy:

and from the iphone:

i tried 2 ways to make a material transparent:
1.
Code: Select all
scene_blend alpha_blend
depth_write off
texture_unit
{
alpha_op_ex source1 src_manual src_current 0.1
}
Code: Select all
scene_blend one_minus_src_colour dest_colour
depth_write off
what could be the problem?
again, it works on the pc, but not on the iphone : (
thanks alot!


