Hello
I have 2 questions
1. How do I use an image when using the OgreMaxMaterial (where do I plug it in?), and if it has alpha, is it automatically defined?
2. When using a regular phong material, how do i export transperancy which is defined by a PNG/TGA image? The exported material file doesnt show it...
Thanks in advace
Omer
alpha export from softimage
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Re: alpha export from softimage
1)It plugs into the real-time input of a material: http://www.ogremax.com/Documents/OgreMa ... erial.html
2)OgreMax doesn't detect whether a standard image contains alpha since there is no (apparent) way to do this with the Softimage API. Other versions of OgreMax do have this capability though.
2)OgreMax doesn't detect whether a standard image contains alpha since there is no (apparent) way to do this with the Softimage API. Other versions of OgreMax do have this capability though.
http://www.ogremax.com - Ogre3D Scene Exporter for 3DS Max, Maya, and Softimage
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