Well, we made it! I'm pleased to say that yesterday we started selling the Windows version of voxeliens through our online store

More information: http://www.volumesoffun.com/voxeliens/
Massive thanks to the Ogre3D team for helping make this possible... we couldn't have done it without you!


Updated - Video added 4th March 2012 - Scroll down for original announcment
We finally got around to making a video of the gameplay, you can see it here:
[youtube]QiA0OxKeKto[/youtube]
Compared to the previous screenshots it adds some menus, powerups, and a new desert terrain type. Hope you like it!
Updated - New screenshots from 15th Jan 2012 - Scroll down for original announcment
Hey guys, we've added more screenshots of the game! This time we are showing off a new terain style (mountains) as well as a couple of new enemy types. Enjoy!
Also, our RSS feed has moved! If you were following it you need to change to http://www.volumesoffun.com/feed/. We'll try and set up a redirect but it is not working at the moment.




Original Announcment - Posted 18th Dec 2011
Voxeliens is our first attempt at making a game based on our PolyVox voxel technology, which has been previsouly presented on the Ogre forums (here). It uses this library for representing the world, Ogre for rendering, and Qt for most other aspects (windowing, input, sound, etc). Oh, and as this is the Ogre forum I'll specifically mention that the skybox is from SpaceScape.
The game is a retro-style arcade shooter, in which you defend your planet from waves of descending enemies. The gameplay is simple and fast paced as you battle your way through different environments using a variety of powerups. If you ever played any classic video games from 1978 then you will feel right at home with the mechanics

It is expected to be PC only – we will initially be targeting Windows but hope to bring it to Linux and possibly MacOS as well. It will be available for direct purchase through our website, and over time we hope to get it on to some indie game distribution services too. An exact release date has not yet been decided but it will be early 2012.
The main page for our studio/game is http://www.volumesoffun.com. Let us know what you think!



