Hi,
I want to export this guy
http://www.blendswap.com/blends/charact ... acter-rig/
to an Ogre-Mesh with materials and .skeleton.
I tried the Blender exporter from here, but whatever I do, I get a gazillion files, even when I try to group everything and prefix the name with "merge". Then I get a mergeGuy.mesh.xml which is just fine. All materials are there too. But no Skeleton file?
Could someone with experience give me a hint or quickly do it?
I'd give him/her of course the .blend-file if no blendswap-account is available.
Help with export a .blend-File to Ogre-Mesh
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- Google Summer of Code Student
- Posts: 550
- Joined: Thu Jun 04, 2009 5:07 pm
- Location: Berlin
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Help with export a .blend-File to Ogre-Mesh
Google Summer of Code 2012 Student
Topic: "Volume Rendering with LOD aimed at terrain"
Project links: Project thread, WIKI page, Code fork for the project
Mentor: Mattan Furst
Volume GFX, accepting donations.
Topic: "Volume Rendering with LOD aimed at terrain"
Project links: Project thread, WIKI page, Code fork for the project
Mentor: Mattan Furst
Volume GFX, accepting donations.