I have some questions. First, when I export cameras from 3ds max using OgreMax, I never see information about the lookat... I do see the field of view angle, positions, rotations..
do you guys know why? is there a way to set that in 3ds max?
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<node name="Camera02">
<position x="757.858" y="-1.14201e-005" z="-261.261" />
<scale x="1" y="1" z="1" />
<rotation qx="0.628293" qy="0.324419" qz="-0.324419" qw="0.628293" />
<camera name="Camera02" fov="0.713667">
<rotation qx="-0.707107" qy="-0" qz="-0" qw="0.707107" />
<clipping near="1" far="5000" />
</camera>
<trackTarget nodeName="Camera02.Target">
<localDirection x="0" y="-1" z="0" />
</trackTarget>
</node>
and the last question: What is the difference between
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mCameraMan = new OgreBites::SdkCameraMan(mCamera);
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m_pViewport->setCamera(m_Camera);
thanks,
Francisco