NoesisGui

Discussion area about developing or extending OGRE, adding plugins for it or building applications on it. No newbie questions please, use the Help forum for that.
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Wolfmanfx
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Re: NoesisGui

Post by Wolfmanfx »

Next week we hopefully release an official NsGUIOgreBinding so can use it with ogre out of the box.
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Zonder
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Re: NoesisGui

Post by Zonder »

Wolfmanfx wrote:Next week we hopefully release an official NsGUIOgreBinding so can use it with ogre out of the box.
Ah that's good news will make a mogre binding simpler.

Is it exposing the call backs from the library so you can hook into the xaml events?
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jsantos
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Re: NoesisGui

Post by jsantos »

Zonder wrote: I did start looking into this but couldn't continue due to time constraints I am hoping to get back onto it at some point. The main problems I was having was due to my knowledge of c++/cli for a start :) and the EASTL libraries. I am not sure the EASTL and c++/cli are compatible but my knowledge here is not good.
Zonder, for unity we had to implement bindings to mono. I think this work is probably reusable at 99% for the MOgre project. May be, we could help you with that. If you are interested we could continue in our forums. Although we are now quite busy with the release of the current version.

Thanks!
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jsantos
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Re: NoesisGui

Post by jsantos »

Hi!

We have made great advancements related to Ogre in our latest version of NoesisGUI. We included a tutorial and an OGRE sample with a mini-game.
Thanks to Wolfmanfx for his collaboration!
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TheSHEEEP
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Re: NoesisGui

Post by TheSHEEEP »

Should have named it Tic-Tac-TOgre ;)

But that looks good, indeed.
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durium
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Re: NoesisGui

Post by durium »

Hi i'm really looking forward to a public release of NoesisGui !

Do you have any plans of integrating it for Mogre (I must do my student project in C#)?

Thanks !
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jsantos
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Re: NoesisGui

Post by jsantos »

durium wrote:Hi i'm really looking forward to a public release of NoesisGui !

Do you have any plans of integrating it for Mogre (I must do my student project in C#)?

Thanks !
We offered our work from the unity bindings (mono, c#) to zonder. Waiting for him to have time to start the evaluation...
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Zonder
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Re: NoesisGui

Post by Zonder »

jsantos wrote:
durium wrote:Hi i'm really looking forward to a public release of NoesisGui !

Do you have any plans of integrating it for Mogre (I must do my student project in C#)?

Thanks !
We offered our work from the unity bindings (mono, c#) to zonder. Waiting for him to have time to start the evaluation...
yes sorry about not getting back onto this just moved job and am bogged down. hoping to get onto this though now there is a working ogre binding as that changes things a bit.
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jsantos
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Re: NoesisGui

Post by jsantos »

We created a github for the ogrebindings

https://github.com/Noesis/OgreBindings

If you want to collaborate please contact us to give you administration rights. For now, wolfmanx is in charge.

Thanks!
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jsantos
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Re: NoesisGui

Post by jsantos »

We need help to improve these bindings (we are working in a full integration meanwhile). anyone can help here?

Thanks!