[Paid] Fulltime programmer needed for game

A place for employers, project leaders etc to post if they are looking for people to assist with an Ogre-based project. Please only post in this area if you have a _serious_ project proposition for which you already have something to show for.
psquare
Hobgoblin
Posts: 554
Joined: Tue Nov 14, 2006 3:26 pm
x 7

[Paid] Fulltime programmer needed for game

Post by psquare »

Our project 'UniCraft' has been in development for more than a year now. Our core engine has been already built around the following technologies: Ogre, PolyVox, Bullet physics, RakNet.

We are in urgent need of a C++ programmer, the immediate need being to add the game play elements. The ideal candidate will have experience in any or all of the areas: game play, ai, physics, networking. I am the graphics programmer on this project.

The game, in simple terms, is like Minecraft. The world is built with cubes that you can build up or tear down, you craft items, etc. You can see our trailer here:

http://www.youtube.com/watch?v=RrRvDeUWGBM

The game has clear cut specs, design documents, tasks.

If this sounds interesting, please contact our team at: unifaction at gmail dot com, or private message me here.