Which is the best 3ds Max book for beginners?
Posted: Thu May 17, 2012 1:35 pm
Hi,
I have been working with Ogre since January when I moved to my new job
. We develop, among other things, training simulators for forklifts, bulldozers, cranes, and similar things. I am the C++ programmer, and modelling is done by two colleagues. However, I feel a bit ashamed and frustrated sometimes; since I have to ask for help, every time a small change in the models should be done.
The models are built in 3ds Max, and I would like to learn the basics of this application. So, my question is which 3ds Max book would you recommend for beginners.
I have been searching, and this book seems fine:
http://www.amazon.com/Autodesk-3ds-Max- ... 47&sr=8-11
but I would like to ask if someone can suggest me something better or help me in some way.
Thanks in advance,
Xavi
PS: I have read that there are many places with online tutorials, but I would like to use a book for pushing myself to continue lesson by lesson, following something structured, without gaps or big steps, and with smooth learning curve.
I have been working with Ogre since January when I moved to my new job
The models are built in 3ds Max, and I would like to learn the basics of this application. So, my question is which 3ds Max book would you recommend for beginners.
I have been searching, and this book seems fine:
http://www.amazon.com/Autodesk-3ds-Max- ... 47&sr=8-11
but I would like to ask if someone can suggest me something better or help me in some way.
Thanks in advance,
Xavi
PS: I have read that there are many places with online tutorials, but I would like to use a book for pushing myself to continue lesson by lesson, following something structured, without gaps or big steps, and with smooth learning curve.