A little bit of recent activity on the game -
1. Working on a linux port
Most of my linux skills date back to when it was cool to do everything with a text-only terminal. Linux has come a long way since I last dove in. I grabbed a 2nd hard drive, threw on Ubuntu, and dusted off my creaky old linux skills.
I got things running - kinda anyway:
It was a moment of programmer bliss to get the game rendering on linux for the first time.
2. Russian localization
A while back, I got contacted by a publisher that wanted to do a Russian build of the game. Man, do I regret adding so much text to Salvation Prophecy. By the way, you non-english speakers use way too many letters in your words. It makes localization a serious pain in the ass.
Anyway, a ton of fiddily crap later, things seem to be working. It's sure weird playtesting a game you wrote in a language you don't understand.
(text is a bit blurry because of jpg compression)
3. Steam Greenlight
The game is doing pretty decent on the greenlight rankings. I'm in the top 100. If anyone reading this has a steam account, and hasn't voted yet, I'd really appreciate you clicking this
greenlight link and hitting vote. I will kudos the crap out of anyone who gives me a hand.

Thanks guys.