Ogre VC9 1.8 SDK Terrain Sample total freeze
Posted: Mon Jul 16, 2012 4:31 pm
I just downloaded the new SDK and the terrain sample is totally freezing on trying to save the terrain, both in debug and release mode on:
leaving an empty "testTerrain_00000000.dat" with 0 bytes. I wait pretty long for it to recover too, nothing.
This works fine on the 1.7 SDK so it cant be my machine or setup, I think it might be a problem with the new compression algo.
Ogre.log shows nothing irregular.
My machine:
Intel i5
4GB
Nvidia GTX 275
Win7 Ultimate
Code: Select all
mTerrainGroup->saveAllTerrains(onlyIfModified);This works fine on the 1.7 SDK so it cant be my machine or setup, I think it might be a problem with the new compression algo.
Ogre.log shows nothing irregular.
My machine:
Intel i5
4GB
Nvidia GTX 275
Win7 Ultimate