What libs to use for a smoot android export?

Discussion of issues specific to mobile platforms such as iOS, Android, Symbian and Meego.
mike_cyber
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What libs to use for a smoot android export?

Post by mike_cyber »

Hi
What libs for sound, physics etc. should I use for a easy compilation on Android?
Thanks
Michael
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Wolfmanfx
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Re: What libs to use for a smoot android export?

Post by Wolfmanfx »

For audio use http://www.crickettechnology.com/
For physics use bullet
Scripting you can use lua/luabind
UI libRocket is working fine on android
mike_cyber
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Re: What libs to use for a smoot android export?

Post by mike_cyber »

Thanks, but I'm developing on Ubuntu. Would there be another way for sound? Would OpenAL work?
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Wolfmanfx
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Re: What libs to use for a smoot android export?

Post by Wolfmanfx »

I think there is a possibility to use openAL but its suboptimal - but you could openSL which is the way to go if you do not want to use a highlevel lib.
mike_cyber
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Re: What libs to use for a smoot android export?

Post by mike_cyber »

Suboptimal? Why? I think I'll use that precompiled shared lib:
https://github.com/AerialX/openal-soft-android#readme
Should be the simplest to support Linux and Android? I've also already used
OpenAL on a cross platform project (Linux/Mac/Windows) and am happy with that. :D