Hi
What libs for sound, physics etc. should I use for a easy compilation on Android?
Thanks
Michael
What libs to use for a smoot android export?
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mike_cyber
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Wolfmanfx
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Re: What libs to use for a smoot android export?
For audio use http://www.crickettechnology.com/
For physics use bullet
Scripting you can use lua/luabind
UI libRocket is working fine on android
For physics use bullet
Scripting you can use lua/luabind
UI libRocket is working fine on android
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mike_cyber
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Re: What libs to use for a smoot android export?
Thanks, but I'm developing on Ubuntu. Would there be another way for sound? Would OpenAL work?
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Wolfmanfx
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Re: What libs to use for a smoot android export?
I think there is a possibility to use openAL but its suboptimal - but you could openSL which is the way to go if you do not want to use a highlevel lib.
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mike_cyber
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Re: What libs to use for a smoot android export?
Suboptimal? Why? I think I'll use that precompiled shared lib:
https://github.com/AerialX/openal-soft-android#readme
Should be the simplest to support Linux and Android? I've also already used
OpenAL on a cross platform project (Linux/Mac/Windows) and am happy with that.
https://github.com/AerialX/openal-soft-android#readme
Should be the simplest to support Linux and Android? I've also already used
OpenAL on a cross platform project (Linux/Mac/Windows) and am happy with that.
