Extract points for collision shape
Posted: Mon Jul 23, 2012 9:46 pm
Hello everyone,
Im trying around with OGRE and BulletPhysics and right now I would like to created some good collision shapes for my graphic objects. To do that I need to extract some points from the mesh surface (I create the meshes with blender) and the question is, how can I get these surface points? Any ideas?
Greetings
Sinthoras
Im trying around with OGRE and BulletPhysics and right now I would like to created some good collision shapes for my graphic objects. To do that I need to extract some points from the mesh surface (I create the meshes with blender) and the question is, how can I get these surface points? Any ideas?
Greetings
Sinthoras