I'm getting *occasional* crashes in Ogre when pressing the home button on Android.
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OpenGL ES2 error 0x0506 in virtual void Ogre::GLES2RenderSystem::clearFrameBuffer(unsigned int, const Ogre::ColourValue&, Ogre::Real, short unsigned int) at line 1834
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OGRE EXCEPTION(3:RenderingAPIException): Fail to SwapBuffers in swapBuffers
It is a Nexus 7 - code is based on the last 1.9 (which had the comment - merging 1.8-1.9)
Any ideas? Are there any earlier methods of checking when the home button has been pressed?
Thanks

