OverHang Revival

Discussion area about developing or extending OGRE, adding plugins for it or building applications on it. No newbie questions please, use the Help forum for that.
Allenn
Gnoblar
Posts: 6
Joined: Tue Aug 07, 2012 1:04 pm

OverHang Revival

Post by Allenn »

Hi,

I'm working on the OverhangTerrainSceneManager (OhTSM) created by Martin Enge in order to update it and maybe finish it.
I've already change a little thing about Mac user, it's the macBundlePath but don't mind it, I'm now on Windows and I don't use it (yet).

It's open source so :
https://github.com/Allenn/OverHang-Revival

I just want to know what it is outdated and what need improvement to complete OhTSM so if there anyone who can help me on this subject I will be glad =)


Thanks for help.
Vesa
Gnoblar
Posts: 14
Joined: Thu Feb 23, 2012 6:27 pm
x 5

Re: OverHang Revival

Post by Vesa »

Check out the ongoing Google Summer of Code project: http://www.ogre3d.org/tikiwiki/SoC2012% ... %20terrain

The guy doing the project has done amazing job so far. I might be wrong, but I am pretty sure this volumetric approach to modeling terrain should make overhang terrain scene manager obsolete.
Allenn
Gnoblar
Posts: 6
Joined: Tue Aug 07, 2012 1:04 pm

Re: OverHang Revival

Post by Allenn »

Vesa wrote:Check out the ongoing Google Summer of Code project: http://www.ogre3d.org/tikiwiki/SoC2012% ... %20terrain

The guy doing the project has done amazing job so far. I might be wrong, but I am pretty sure this volumetric approach to modeling terrain should make overhang terrain scene manager obsolete.
Thanks for the reply but I never ask without some research before and I know this topic, but I will not just wait for someone else doing the job ^^
You are not wrong, if this guy finish his work, OhTSM will be obsolete, it's just that I want to understand it and manage to improve my knowledge.
For this purpose, I want to complete OhTSM while this guy work on his version, if he finish it before I get something good with OhTSM or if my work is not good, I will use his project instead of mine =)
Vesa
Gnoblar
Posts: 14
Joined: Thu Feb 23, 2012 6:27 pm
x 5

Re: OverHang Revival

Post by Vesa »

Allenn wrote:You are not wrong, if this guy finish his work, OhTSM will be obsolete, it's just that I want to understand it and manage to improve my knowledge.
Yeah kinda I thought this would be the case, should had stated that in my post. My bad :)
drwbns
Orc Shaman
Posts: 788
Joined: Mon Jan 18, 2010 6:06 pm
Location: Costa Mesa, California
x 24

Re: OverHang Revival

Post by drwbns »

Yeah, I think the overhang idea wasn't well thought out so it's pretty much a tangled mess. I wouldn't try to work with it again.