Hi,
I'm working on the OverhangTerrainSceneManager (OhTSM) created by Martin Enge in order to update it and maybe finish it.
I've already change a little thing about Mac user, it's the macBundlePath but don't mind it, I'm now on Windows and I don't use it (yet).
It's open source so :
https://github.com/Allenn/OverHang-Revival
I just want to know what it is outdated and what need improvement to complete OhTSM so if there anyone who can help me on this subject I will be glad =)
Thanks for help.
OverHang Revival
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- Gnoblar
- Posts: 14
- Joined: Thu Feb 23, 2012 6:27 pm
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Re: OverHang Revival
Check out the ongoing Google Summer of Code project: http://www.ogre3d.org/tikiwiki/SoC2012% ... %20terrain
The guy doing the project has done amazing job so far. I might be wrong, but I am pretty sure this volumetric approach to modeling terrain should make overhang terrain scene manager obsolete.
The guy doing the project has done amazing job so far. I might be wrong, but I am pretty sure this volumetric approach to modeling terrain should make overhang terrain scene manager obsolete.
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- Gnoblar
- Posts: 6
- Joined: Tue Aug 07, 2012 1:04 pm
Re: OverHang Revival
Thanks for the reply but I never ask without some research before and I know this topic, but I will not just wait for someone else doing the job ^^Vesa wrote:Check out the ongoing Google Summer of Code project: http://www.ogre3d.org/tikiwiki/SoC2012% ... %20terrain
The guy doing the project has done amazing job so far. I might be wrong, but I am pretty sure this volumetric approach to modeling terrain should make overhang terrain scene manager obsolete.
You are not wrong, if this guy finish his work, OhTSM will be obsolete, it's just that I want to understand it and manage to improve my knowledge.
For this purpose, I want to complete OhTSM while this guy work on his version, if he finish it before I get something good with OhTSM or if my work is not good, I will use his project instead of mine =)
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- Gnoblar
- Posts: 14
- Joined: Thu Feb 23, 2012 6:27 pm
- x 5
Re: OverHang Revival
Yeah kinda I thought this would be the case, should had stated that in my post. My badAllenn wrote:You are not wrong, if this guy finish his work, OhTSM will be obsolete, it's just that I want to understand it and manage to improve my knowledge.

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- Orc Shaman
- Posts: 788
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- Location: Costa Mesa, California
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Re: OverHang Revival
Yeah, I think the overhang idea wasn't well thought out so it's pretty much a tangled mess. I wouldn't try to work with it again.