Game is made by my friend (Iziraider) and I. While he's responsible for modeling (and texturing), I'm working on programming, gui, sounds and other. Occasionally, Lt_C is helping us with texturing (for example a game episode satellite). This game has been started due to the lack of a Stargate space game. Garry's Mod didn't allow us to do it because of the map size limit and lack of C++ code acces, so we've decided to make our own separate game. In time, the game became for me a learning point - I've already learned a lot of C++, shaders and some algorithms.
The player will be able to explore space, control the weapons, shields, and other equipment of the Daedalus, and be able to walk around inside the ship in a first-person perspective.
The game is built using DestinyEngine, my custom game engine composed of these freeware and open-source sub-engines:
- Ogre3D + OIS
- MyGUI
- OpenAL + OgreAL
- Newton Game Dynamics
Planned features:
- ship flight mechanics (75%),
- ship interior (1%),
- entering and exiting ship (0%),
- weapons (0%),
- shields (0%),
- hyperspace (10%),
- asgard transporter (0%),
- ring transporter (0%),
- hangar bays (0%),
- F-302's (25%),
- full scale procedural planets (25%),
- sun shaders (40%),
- game sattelite (100%),
- light nodes (90%),
- material shaders (25%),
For those of you, who would like to take a little adventure on the Daedalus, Iziraider has prepared a simple demo of the bridge made in Unity3D Web Player. The bridge is work in progress, and he will try to keep it up to date as he finishes new parts of it.
http://dzsekeb.hostoi.com//Egyeb/WebPla ... layer.html
Lastly, a short word from us:
Those of you who are interested in helping us, and have the necessary skills (modeling, texturing, c++ coding), feel free to let us know

Those, who would like to post a comment and\or observe the thread, please don't suggest me using already made stuff. Ppl from some other community often suggested me "use unity, it's better", or "use existing space engine, it will be faster" just because they wanted to play it as fast as it's possible regardless to us. I'm having fun from making most of things myself, even if they will take much time. Also, I'm a person, that like to do 100 stuff at the same time, thus I will be posting here screenshoots of different things often

Screenshots from the curent state of the game:



