The debugger output shows:
Code: Select all
terminate called throwing an exception(lldb) Code: Select all
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x00000000, 0x00000000
Crashed Thread: 0
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0 libsystem_kernel.dylib 0x35e2332c __pthread_kill + 8
1 libsystem_c.dylib 0x3296f208 pthread_kill + 48
2 libsystem_c.dylib 0x32968298 abort + 88
3 libc++abi.dylib 0x35925f64 abort_message + 40
4 libc++abi.dylib 0x35923346 _ZL17default_terminatev + 18
5 libobjc.A.dylib 0x37914368 _objc_terminate + 164
6 libc++abi.dylib 0x359233be _ZL19safe_handler_callerPFvvE + 70
7 libc++abi.dylib 0x3592344a std::terminate() + 14
8 libc++abi.dylib 0x3592481e __cxa_rethrow + 82
9 libobjc.A.dylib 0x379142a2 objc_exception_rethrow + 6
10 CoreFoundation 0x354c3506 CFRunLoopRunSpecific + 398
11 CoreFoundation 0x354c3366 CFRunLoopRunInMode + 98
12 GraphicsServices 0x3715f432 GSEventRunModal + 130
13 UIKit 0x32fcfcce UIApplicationMain + 1074
14 Steampunk Death Race 0x000bed90 0xbc000 + 11664
15 Steampunk Death Race 0x000bed40 0xbc000 + 11584Code: Select all
objc[4927]: Object 0xcd08c80 of class SZSessionTracker autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
2012-08-27 23:13:25.992 Steampunk Death Race[4927:707] authenticateWithCompletionHandler: enter
2012-08-27 23:13:26.030 Steampunk Death Race[4927:707] authenticateWithCompletionHandler: exit
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
ArchiveFactory for archive type EmbeddedZip registered.
DDS codec registering
FreeImage version: 3.15.3
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti
PVRTC codec registering
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
*-*-* OGRE Initialising
*-*-* Version 1.8.0unstable (Byatis)
Installing plugin: OpenGL ES 2.0 RenderSystem
OpenGL ES 2.x Rendering Subsystem created.
Plugin successfully installed
CPU Identifier & Features
-------------------------
* CPU ID:
* VFP: no
* NEON: yes
-------------------------
Registering ResourceManager for type Texture
GLES2RenderSystem::_createRenderWindow "DemoApp v1.0", 320x480 fullscreen miscParams: FSAA=0 contentScalingFactor=2 displayFrequency=0 Hz
iOS: Window created 320 x 480 with backing store size 960 x 640 using content scaling factor 2.0
GL_VERSION = OpenGL ES 2.0 IMGSGX543-63.24
GL_VENDOR = Imagination Technologies
GL_RENDERER = PowerVR SGX 543
GL_EXTENSIONS = GL_OES_depth_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_separate_shader_objects GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_texture_filter_anisotropic GL_EXT_texture_rg GL_APPLE_framebuffer_multisample GL_APPLE_rgb_422 GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_IMG_read_format GL_IMG_texture_compression_pvrtc
EXT:GL_OES_depth_texture
EXT:GL_OES_depth24
EXT:GL_OES_element_index_uint
EXT:GL_OES_fbo_render_mipmap
EXT:GL_OES_mapbuffer
EXT:GL_OES_packed_depth_stencil
EXT:GL_OES_rgb8_rgba8
EXT:GL_OES_standard_derivatives
EXT:GL_OES_texture_float
EXT:GL_OES_texture_half_float
EXT:GL_OES_texture_half_float_linear
EXT:GL_OES_vertex_array_object
EXT:GL_EXT_blend_minmax
EXT:GL_EXT_color_buffer_half_float
EXT:GL_EXT_debug_label
EXT:GL_EXT_debug_marker
EXT:GL_EXT_discard_framebuffer
EXT:GL_EXT_occlusion_query_boolean
EXT:GL_EXT_read_format_bgra
EXT:GL_EXT_separate_shader_objects
EXT:GL_EXT_shader_texture_lod
EXT:GL_EXT_shadow_samplers
EXT:GL_EXT_texture_filter_anisotropic
EXT:GL_EXT_texture_rg
EXT:GL_APPLE_framebuffer_multisample
EXT:GL_APPLE_rgb_422
EXT:GL_APPLE_texture_format_BGRA8888
EXT:GL_APPLE_texture_max_level
EXT:GL_IMG_read_format
EXT:GL_IMG_texture_compression_pvrtc
**************************************
*** OpenGL ES 2.x Renderer Started ***
**************************************
GLSL ES support detected
Registering ResourceManager for type GpuProgram
GL ES 2: Using FBOs for rendering to textures
FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 Packed-D24S8
FBO PF_R5G6B5 depth/stencil support: D0S0 D0S8 D16S0 D24S0 Packed-D24S8
FBO PF_B5G6R5 depth/stencil support: D0S0 D0S8 D16S0 D24S0 Packed-D24S8
FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S8 D16S0 D24S0 Packed-D24S8
FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S8 D16S0 D24S0 Packed-D24S8
FBO PF_R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 Packed-D24S8
FBO PF_B8G8R8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 Packed-D24S8
FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 Packed-D24S8
FBO PF_A8B8G8R8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 Packed-D24S8
FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 Packed-D24S8
FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 Packed-D24S8
FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 Packed-D24S8
FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S8 D16S0 D24S0 Packed-D24S8
FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S8 D16S0 D24S0 Packed-D24S8
FBO PF_R8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 Packed-D24S8
FBO PF_RG8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 Packed-D24S8
[GLES2] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_A8B8G8R8 PF_B8G8R8A8 PF_X8R8G8B8 PF_X8B8G8R8 PF_FLOAT16_R PF_FLOAT16_GR PF_R8 PF_RG8
RenderSystem capabilities
-------------------------
RenderSystem Name: OpenGL ES 2.x Rendering Subsystem
GPU Vendor: imagination technologies
Device Name: PowerVR SGX 543
Driver Version: 0.0.0.0
* Fixed function pipeline: no
* Hardware generation of mipmaps: yes
* Texture blending: yes
* Anisotropic texture filtering: yes
* Dot product texture operation: yes
* Cube mapping: yes
* Hardware stencil buffer: no
* Hardware vertex / index buffers: yes
* Vertex programs: yes
* Number of floating-point constants for vertex programs: 128
* Number of integer constants for vertex programs: 128
* Number of boolean constants for vertex programs: 128
* Fragment programs: yes
* Number of floating-point constants for fragment programs: 64
* Number of integer constants for fragment programs: 64
* Number of boolean constants for fragment programs: 64
* Geometry programs: no
* Number of floating-point constants for geometry programs: 0
* Number of integer constants for geometry programs: 0
* Number of boolean constants for geometry programs: 0
* Supported Shader Profiles: glsles
* Texture Compression: yes
- DXT: no
- VTC: no
- PVRTC: yes
* Scissor Rectangle: yes
* Hardware Occlusion Query: yes
* User clip planes: no
* VET_UBYTE4 vertex element type: yes
* Infinite far plane projection: yes
* Hardware render-to-texture: yes
* Floating point textures: yes
* Non-power-of-two textures: no
* Volume textures: no
* Multiple Render Targets: 1
- With different bit depths: no
* Point Sprites: yes
* Extended point parameters: yes
* Max Point Size: 0
* Vertex texture fetch: no
* Number of world matrices: 0
* Number of texture units: 8
* Stencil buffer depth: 0
* Number of vertex blend matrices: 0
* Render to Vertex Buffer : no
* GL 1.5 without VBO workaround: no
* Frame Buffer objects: yes
* Frame Buffer objects (ARB extension): no
* Frame Buffer objects (ATI extension): no
* PBuffer support: no
* GL 1.5 without HW-occlusion workaround: no
* Separate shader objects: yes
DefaultWorkQueue('Root') initialising on thread 0xcd17ab0.
DefaultWorkQueue('Root')::WorkerFunc - thread 0xcd1eda0 starting.
DefaultWorkQueue('Root')::WorkerFunc - thread 0xcd1eed0 starting.
Particle Renderer Type 'billboard' registered
WARNING: Stencil shadows were requested, but this device does not have a hardware stencil. Shadows disabled.
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/cars/ghost' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/cars/ghost_lowdef' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/cars/shade' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/cars/shade_lowdef' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/cars/phantom' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/cars/phantom_lowdef' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/cars/wraith' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/cars/wraith_lowdef' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/cars/revenant' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/cars/revenant_lowdef' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/cars/spectre' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/cars/spectre_lowdef' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/cars/turbo_effect' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/cars' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/meshes' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/game_objects' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/materials/gameobjects/forcefieldanim' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/materials/scripts' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/materials/cars' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/materials/gameobjects' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/materials/gameobjects/water' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/gorilla' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/RTShaderLib' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/RTShaderLib/materials' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/materials/levels/centralpark' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/materials/levels/construction' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/materials/levels/dam' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/materials/levels/damr' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/materials/levels/dillingersfall' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/materials/levels/downtown' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/materials/levels/pier21' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/materials/levels/steelline' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/materials/levels/cliffhanger' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/materials/levels/hangar' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/levels/centralpark' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/levels/construction' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/levels/dam' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/levels/damr' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/levels/dillingersfall' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/levels/downtown' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/levels/hangar_scene' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/levels/pier21' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/levels/steelline' of type 'FileSystem' to resource group 'General'
Added resource location '/var/mobile/Applications/AA28A5E6-F842-4E4C-955E-ADBB1543B9DB/Steampunk Death Race.app/./media/levels/cliffhanger' of type 'FileSystem' to resource group 'General'
Parsing scripts for resource group Autodetect
Finished parsing scripts for resource group Autodetect
Creating resources for group Autodetect
All done
Parsing scripts for resource group General
Parsing script DMR.material
Parsing script cars.material
Parsing script HardwareSkinningShadow.material
Parsing script RTShaderSystem.material
Parsing script centralpark.material
Parsing script construction.material
Parsing script dam.material
Parsing script damr.material
Parsing script dillingersfall.material
Parsing script downtown.material
Parsing script hangar.material
Parsing script pier21.material
Parsing script steelline.material
Parsing script cliffhanger.material
Finished parsing scripts for resource group General
Creating resources for group General
All done
Parsing scripts for resource group Internal
Finished parsing scripts for resource group Internal
Creating resources for group Internal
All done
Texture: dejavu.png: Loading 1 faces(PF_A8B8G8R8,2048x2048x1) with 3 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
Texture: dejavu2.pvr: Loading 1 faces(PF_PVRTC_RGB2,2048x2048x1) with 11 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,2048x2048x1.
Texture: mainscreen_ui.png: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 3 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Demo initialized!
[DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author OgreMax Scene Exporter (www.ogremax.com)
Mesh: Loading centralpark_ground.mesh.
Can't assign material Material#4949 to SubEntity of centralpark_ground because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_ground_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,2048x2048x1) with 11 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,2048x2048x1.
Mesh: Loading centralpark_rock.mesh.
Can't assign material orig_orig_orig_Stone[centralpark_rock] to SubEntity of centralpark_rock because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_rock_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,64x64x1.
Can't assign material orig_orig_orig_Stone[centralpark_rock] to SubEntity of centralpark_rock01 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_rock01_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,64x64x1.
Can't assign material orig_orig_orig_Stone[centralpark_rock] to SubEntity of centralpark_rock02 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_rock02_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,64x64x1.
Can't assign material orig_orig_orig_Stone[centralpark_rock] to SubEntity of centralpark_rock03 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_rock03_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,64x64x1.
Can't assign material orig_orig_orig_Stone[centralpark_rock] to SubEntity of centralpark_rock04 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_rock04_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,64x64x1.
Can't assign material orig_orig_orig_Stone[centralpark_rock] to SubEntity of centralpark_rock05 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_rock05_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,64x64x1.
Can't assign material orig_orig_orig_Stone[centralpark_rock] to SubEntity of centralpark_rock06 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_rock06_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,64x64x1.
Can't assign material orig_orig_orig_Stone[centralpark_rock] to SubEntity of centralpark_rock07 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_rock07_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,64x64x1.
Can't assign material orig_orig_orig_Stone[centralpark_rock] to SubEntity of centralpark_rock08 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_rock08_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,64x64x1.
Can't assign material orig_orig_orig_Stone[centralpark_rock] to SubEntity of centralpark_rock09 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_rock09_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,64x64x1.
Can't assign material orig_orig_orig_Stone[centralpark_rock] to SubEntity of centralpark_rock10 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_rock10_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,64x64x1.
Can't assign material orig_orig_orig_Stone[centralpark_rock] to SubEntity of centralpark_rock11 because this Material does not exist. Have you forgotten to define it in a .material script?
Error loading texture centralpark_rock11_complete.pvr. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource centralpark_rock11_complete.pvr in resource group General or any other group. in ResourceGroupManager::openResource at /Users/davidrogers/Documents/Ogre/ogre-v1-8/OgreMain/src/OgreResourceGroupManager.cpp (line 756)
Can't assign material orig_orig_orig_Stone[centralpark_rock] to SubEntity of centralpark_rock12 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_rock12_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,64x64x1.
Mesh: Loading c_centralpark_01.mesh.
Mesh: Loading c_centralpark_02.mesh.
Can't assign material orig_DMR/default to SubEntity of c_centralpark_02 because this Material does not exist. Have you forgotten to define it in a .material script?
Mesh: Loading c_centralpark_05.mesh.
Can't assign material orig_DMR/default to SubEntity of c_centralpark_05 because this Material does not exist. Have you forgotten to define it in a .material script?
Mesh: Loading c_centralpark_03.mesh.
Can't assign material orig_DMR/default to SubEntity of c_centralpark_03 because this Material does not exist. Have you forgotten to define it in a .material script?
Mesh: Loading c_centralpark_04.mesh.
Can't assign material orig_orig_orig_Stone[centralpark_rock] to SubEntity of centralpark_rock13 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_rock13_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,64x64x1.
Can't assign material orig_orig_orig_Stone[centralpark_rock] to SubEntity of centralpark_rock14 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_rock14_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,64x64x1.
Mesh: Loading c_centralpark_06.mesh.
Mesh: Loading c_centralpark_07.mesh.
Mesh: Loading c_centralpark_08.mesh.
Can't assign material orig_DMR/default to SubEntity of c_centralpark_08 because this Material does not exist. Have you forgotten to define it in a .material script?
Can't assign material orig_orig_orig_Stone[centralpark_rock] to SubEntity of centralpark_rock15 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_rock15_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,64x64x1.
Mesh: Loading c_centralpark_09.mesh.
Mesh: Loading c_centralpark_10.mesh.
Mesh: Loading c_centralpark_11.mesh.
Mesh: Loading pos_1.mesh.
Can't assign material 03-Default to SubEntity of pos_1 because this Material does not exist. Have you forgotten to define it in a .material script?
Mesh: Loading powerup_1.mesh.
Can't assign material 03-Default to SubEntity of powerup_1 because this Material does not exist. Have you forgotten to define it in a .material script?
Can't assign material 03-Default to SubEntity of pos_3 because this Material does not exist. Have you forgotten to define it in a .material script?
Can't assign material 03-Default to SubEntity of pos_2 because this Material does not exist. Have you forgotten to define it in a .material script?
Can't assign material 03-Default to SubEntity of pos_0 because this Material does not exist. Have you forgotten to define it in a .material script?
Can't assign material 03-Default to SubEntity of powerup_02 because this Material does not exist. Have you forgotten to define it in a .material script?
Can't assign material 03-Default to SubEntity of powerup_03 because this Material does not exist. Have you forgotten to define it in a .material script?
Can't assign material 03-Default to SubEntity of powerup_04 because this Material does not exist. Have you forgotten to define it in a .material script?
Mesh: Loading checkpoint_0_centralpark.mesh.
Mesh: Loading checkpoint_1_centralpark.mesh.
Mesh: Loading checkpoint_3_centralpark.mesh.
Mesh: Loading checkpoint_4_centralpark.mesh.
Mesh: Loading checkpoint_5_centralpark.mesh.
Mesh: Loading checkpoint_6_centralpark.mesh.
Mesh: Loading checkpoint_7_centralpark.mesh.
Mesh: Loading checkpoint_8_centralpark.mesh.
Mesh: Loading checkpoint_9_centralpark.mesh.
Mesh: Loading checkpoint_10_centralpark.mesh.
Mesh: Loading checkpoint_11_centralpark.mesh.
Mesh: Loading checkpoint_12_centralpark.mesh.
Mesh: Loading ai_centralpark.mesh.
Mesh: Loading checkpoint_2_centralpark.mesh.
Can't assign material NoMaterial to SubEntity of checkpoint_2_centralpark because this Material does not exist. Have you forgotten to define it in a .material script?
Mesh: Loading centralpark_BareTree01.mesh.
Texture: VG405CD_BareTree_Bark.pvr: Loading 1 faces(PF_PVRTC_RGB2,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,512x512x1.
Texture: VG405CD_BareTree_Branch.pvr: Loading 1 faces(PF_PVRTC_RGB2,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,256x256x1.
Texture: BareTree_Brachopac.pvr: Loading 1 faces(PF_PVRTC_RGBA2,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_PVRTC_RGBA2,256x256x1.
Mesh: Loading centralpark_BareTree01_trunk.mesh.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk01 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk01_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk02 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk02_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk03 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk03_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk04 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk04_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk05 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk05_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk06 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk06_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk07 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk07_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk08 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk08_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk09 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk09_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk10 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk10_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk11 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk11_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk12 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk12_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk13 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk13_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk14 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk14_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk15 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk15_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk16 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk16_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk17 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk17_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk18 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk18_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk19 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk19_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk20 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk20_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk21 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk21_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk22 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk22_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Can't assign material Material#4002[pier21_BareTree01_trunk] to SubEntity of centralpark_BareTree01_trunk23 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_BareTree01_trunk23_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,128x128x1.
Mesh: Loading centralpark_tree_leaves1.mesh.
Can't assign material Material#4883[dam_tree_leaves03] to SubEntity of centralpark_tree_leaves1 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_tree_leaves1_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,512x512x1.
Mesh: Loading centralpark_trunks.mesh.
Can't assign material orig_pier21_ground to SubEntity of centralpark_trunks because this Material does not exist. Have you forgotten to define it in a .material script?
Mesh: Loading centralpark_tree_leaves4.mesh.
Can't assign material Material#4883[dam_tree_leaves03] to SubEntity of centralpark_tree_leaves4 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_tree_leaves4_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,512x512x1.
Mesh: Loading centralpark_tree_leaves2.mesh.
Can't assign material Material#4883[dam_tree_leaves03] to SubEntity of centralpark_tree_leaves2 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_tree_leaves2_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,512x512x1.
Mesh: Loading centralpark_tree_leaves3.mesh.
Can't assign material Material#4883[dam_tree_leaves03] to SubEntity of centralpark_tree_leaves3 because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_tree_leaves3_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,512x512x1.
Mesh: Loading centralpark_finishline_standing.mesh.
Can't assign material Material#5019[cliffhanger_finishline_standing] to SubEntity of centralpark_finishline_standing because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: centralpark_finishline_standing_complete.pvr: Loading 1 faces(PF_PVRTC_RGB2,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_PVRTC_RGB2,256x256x1.
2012-08-27 23:13:32.550 Steampunk Death Race[4927:707] authenticateWithCompletionHandler: enter
2012-08-27 23:13:32.564 Steampunk Death Race[4927:707] Socialize Warning: Facebook is not configured. Facebook UI controls will not be shown. You should consider enabling Socialize's Facebook support, as described in http://socialize.github.com/socialize-sdk-ios/getting_started.html
2012-08-27 23:13:32.687 Steampunk Death Race[4927:707] Authentication Failed
2012-08-27 23:13:32.700 Steampunk Death Race[4927:707] Authentication Successful
AudioStreamBasicDescription: 2 ch, 44100 Hz, 'lpcm' (0x00000C2C) 8.24-bit little-endian signed integer, deinterleaved
terminate called throwing an exception(lldb) 