Needing advices on scenemanager selection

Problems building or running the engine, queries about how to use features etc.
Angdre
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Joined: Sun Dec 26, 2004 4:33 am

Needing advices on scenemanager selection

Post by Angdre »

I'm a noob but want do do a big project. 8)
My project need these fetures.
1.Large terrain suppported (height map size 1024x1024 or more ) :shock:
2.2000-3000 static objects using adaptive meshes :roll:
3.Shadowing supported
4.Farclip 200m(1 heightmap pixel = 2m)
5.Only 20-30 static meshes in Frustum at a time
What is the best scenemanager for my project? :?:
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sinbad
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Post by sinbad »

If you're new to this, you shouldn't be doing a big project. Start small or you'll never finish anything.

However, the octree plugin should be fine for your needs, it copes well with large numbers of unstructured objects and includes TerrainSceneManager for the terrain. Demo_Terrain uses a 1024x1024 heightmap. If you want to go bigger than that you should look at the paging landscape scene manager in ogreaddons.
Angdre
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Posts: 6
Joined: Sun Dec 26, 2004 4:33 am

Thank u very much sinbad :D

Post by Angdre »

You are the only one who replied me. :wink: