MakeHuman Rig for 3ds Max
Posted: Tue Sep 18, 2012 11:54 pm
First of all I am not a 3D Modeler or animator at all however I am in need of some human models with animations... I have MakeHuman so I can create the models no problem. I then export them as a .obj and import them into 3ds max. I found a tutorial on how to rig a Character and I got a basic rig setup that I thought I could use for now however when I go to add some bvh animations the rig completely messes up... the hands end up being stationary way above the character and the body goes all out of shape.
Are there any basic generalized rigs that could be used with the carnegie mellon bvh library of animations or could some one help me get them rigged if I provided the models? I need a Adult male, Adult Female, Child Male and Child Female...
Are there any basic generalized rigs that could be used with the carnegie mellon bvh library of animations or could some one help me get them rigged if I provided the models? I need a Adult male, Adult Female, Child Male and Child Female...