Discussion area about developing or extending OGRE, adding plugins for it or building applications on it. No newbie questions please, use the Help forum for that.
diff -r dac6bfcd3327 OgreMain/include/OgreTechnique.h
--- a/OgreMain/include/OgreTechnique.h Sun Sep 16 20:47:24 2012 -0500
+++ b/OgreMain/include/OgreTechnique.h Thu Sep 20 13:54:41 2012 +1000
@@ -252,6 +252,9 @@
/** return this material specific shadow casting specific material
*/
Ogre::MaterialPtr getShadowCasterMaterial() const;
+ /** return the name of the material specific shadow casting material
+ */
+ const Ogre::String& getShadowCasterMaterialName() const { return mShadowCasterMaterialName; }
/** set this material specific shadow casting specific material
*/
void setShadowCasterMaterial(Ogre::MaterialPtr val);
Man i am thinking of deleting your topics this subforum is not mantis so use our bugtracker for bug entries and feature requests.
Otherwise we will drunk in noise soon.
Ah. Fair enough! however the OgreSimpleSpline and OgreRotationalSpline one should stay I suppose, as I'm not 100% sure what is going on there and was hoping someone in the know, would be able to elaborate and confirm if this is a bug.
Would you like me to delete the other two and post them in mantis?